Set Walkable Floor Z

Set Walkable Floor Z

Windows
MacOS
Linux

Set the Z component of the normal of the steepest walkable surface for the character. Also computes WalkableFloorAngle.

Target is Character Movement Component

Set Walkable Floor Z
Target
In Walkable Floor Z
0.0

Inputs

In
Exec
Target
Character Movement Component Object Reference
In Walkable Floor Z
Float

Outputs

Out
Exec
Select Skin
Light
Dark

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