Get Pending Movement Input Vector

Get Pending Movement Input Vector

Windows
MacOS
Linux

Return the pending input vector in world space. This is the most up-to-date value of the input vector, pending ConsumeMovementInputVector() which clears it, Usually only a PawnMovementComponent will want to read this value, or the Pawn itself if it is responsible for movement.

Target is Pawn

Get Pending Movement Input Vector
Target
Return Value
X0
Y 0
Z 0

Inputs

Target
Pawn Object Reference

Outputs

Return Value
Vector

The pending input vector in world space.

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