Set Constraint Profile for All

Set Constraint Profile for All

Windows
MacOS
Linux

Sets the constraint profile properties (limits, motors, etc...) to match the constraint profile as defined in the physics asset for all constraints. If profile name is not found the joint is set to use the default constraint profile.

Target is Skeletal Mesh Component

Set Constraint Profile for All
Target
Profile Name
None
Default if Not Found

Inputs

In
Exec
Target
Skeletal Mesh Component Object Reference
Profile Name
Name
Default if Not Found
Boolean

Outputs

Out
Exec
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback