Grab Component at Location with Rotation

Grab Component at Location with Rotation

Windows
MacOS
Linux

Grab the specified component at a given location and rotation. Constrains rotation.

Target is Physics Handle Component

Grab Component at Location with Rotation
Target
Component
In Bone Name
None
Location
X0
Y 0
Z 0
Rotation
R 0
P 0
Y0

Inputs

In
Exec
Target
Physics Handle Component Object Reference
Component
Primitive Component Object Reference
In Bone Name
Name
Location
Vector
Rotation
Rotator

Outputs

Out
Exec
Select Skin
Light
Dark

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