Set Enable Gravity on All Bodies Below

Set Enable Gravity on All Bodies Below

Windows
MacOS
Linux

Enables or disables gravity to all bodies below the given bone. NAME_None indicates all bodies will be edited. In that case, consider using UPrimitiveComponent::EnableGravity.

Target is Skeletal Mesh Component

Set Enable Gravity on All Bodies Below
Target
Enable Gravity
Bone Name
None
Include Self

Inputs

In
Exec
Target
Skeletal Mesh Component Object Reference
Enable Gravity
Boolean

Whether gravity should be enabled or disabled.

Bone Name
Name

The name of the top most bone.

Include Self
Boolean

Whether the bone specified should be edited.

Outputs

Out
Exec
Select Skin
Light
Dark

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