Is Any Rigid Body Awake

Is Any Rigid Body Awake

Windows
MacOS
Linux

Returns if any body in this component is currently awake and simulating.

Target is Primitive Component

Is Any Rigid Body Awake
Target
Return Value

Inputs

Target
Primitive Component Object Reference

Outputs

Return Value
Boolean

Returns if any body in this component is currently awake and simulating.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback