Raycast Single

Raycast Single

Windows
MacOS
Linux

Raycast Single

Target is Geometry Collection Actor

Raycast Single
Target
Start
X0
Y 0
Z 0
End
X0
Y 0
Z 0
Out Hit
Return Value

Inputs

Target
Geometry Collection Actor Object Reference
Start
Vector
End
Vector

Outputs

Out Hit
Hit Result Structure
Return Value
Boolean

Raycast Single

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback