Create Named Dynamic Material Instance

Create Named Dynamic Material Instance

Windows
MacOS
Linux

Creates a Dynamic Material Instance for the specified named material override, optionally from the supplied material.

Target is Particle System Component

Create Named Dynamic Material Instance
Target
In Name
None
Source Material
Select Asset
Return Value
Select Asset

Inputs

In
Exec
Target
Particle System Component Object Reference
In Name
Name
Source Material
Material Interface Object Reference

Outputs

Out
Exec
Return Value
Material Instance Dynamic Object Reference
Select Skin
Light
Dark

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