Capture Scene

Capture Scene

Windows
MacOS
Linux

Render the scene to the texture target immediately. This should not be used if bCaptureEveryFrame is enabled, or the scene capture will render redundantly.

Target is Scene Capture Component Cube

Capture Scene
Target

Inputs

In
Exec
Target
Scene Capture Component Cube Object Reference

Outputs

Out
Exec
Select Skin
Light
Dark

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