Stores the USaveGame object under the specified key. An existing key would be overwritten.
Target is Magic Leap Secure Storage
Select Asset
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In
Exec
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Key
String
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String key associated with the data. |
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Object to Store
Save Game Object Reference
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The USaveGame object to serialize and store. |
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Out
Exec
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Return Value
Boolean
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True if the data was stored successfully, false otherwise. |