Calculate Frequency Spectrum

Calculate Frequency Spectrum

Windows
MacOS
Linux

Calculates the frequency spectrum for a window of time for the SoundWave

Target is Sound Visualization Statics

Calculate Frequency Spectrum
Sound Wave
Select Asset
Channel
0
Start Time
0.0
Time Length
0.0
Spectrum Width
0
Out Spectrum

Inputs

In
Exec
Sound Wave
Sound Wave Object Reference

The wave to generate the spectrum for

Channel
Integer

The channel of the sound to calculate. Specify 0 to combine channels together

Start Time
Float

The beginning of the window to calculate the spectrum of

Time Length
Float

The duration of the window to calculate the spectrum of

Spectrum Width
Integer

How wide the spectrum is. The total samples in the window are divided evenly across the spectrum width.

Outputs

Out
Exec
Out Spectrum
Array of Floats
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback