Get Start Position

Get Start Position

Windows
MacOS
Linux

Get the start position of spline in local space

Target is Spline Mesh Component

Get Start Position
Target
Return Value
X0
Y 0
Z 0

Inputs

Target
Spline Mesh Component Object Reference

Outputs

Return Value
Vector

Get the start position of spline in local space

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback