Set End Offset

Set End Offset

Windows
MacOS
Linux

Set the end offset

Target is Spline Mesh Component

Set End Offset
Target
End Offset
X0.0
Y0.0
Update Mesh

Inputs

In
Exec
Target
Spline Mesh Component Object Reference
End Offset
Vector 2D Structure
Update Mesh
Boolean

Outputs

Out
Exec
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback