Add Source

Add Source

Windows
MacOS
Linux

Add a new source to this source list of the templated type

Target is Take Recorder Sources

Add Source
Target
Select Asset
In Source Type
Select Class
Return Value
Select Asset

Inputs

In
Exec
Target
Take Recorder Sources Object Reference
In Source Type
Take Recorder Source Class Reference

The class type of the source to add

Outputs

Out
Exec
Return Value
Take Recorder Source Object Reference

An instance of the specified source type

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback