Geometry

Geometry

Windows
MacOS
Linux

Actions

Absolute to Local

Absolute coordinates could be either desktop or window space depending on what space the root of the widget hierarchy is in.

Target is Slate Blueprint Library

Absolute to Viewport

Translates absolute coordinate in desktop space of the geometry provided into local viewport coordinates.

Target is Slate Blueprint Library

Get Absolute Size

Returns the size of the geometry in absolute space.

Target is Slate Blueprint Library

Get Local Size

Returns the size of the geometry in local space.

Target is Slate Blueprint Library

Get Local Top Left

Returns the local top/left of the geometry in local space.

Target is Slate Blueprint Library

Is Under Location

Absolute coordinates could be either desktop or window space depending on what space the root of the widget hierarchy is in.

Target is Slate Blueprint Library

Local to Absolute

Translates local coordinates into absolute coordinates

Absolute coordinates could be either desktop or window space depending on what space the root of the widget hierarchy is in.

Target is Slate Blueprint Library

Local to Viewport

Translates local coordinate of the geometry provided into local viewport coordinates.

Target is Slate Blueprint Library

Transform Scalar Absolute to Local

Transform Scalar Absolute to Local

Target is Slate Blueprint Library

Transform Scalar Local to Absolute

Transform Scalar Local to Absolute

Target is Slate Blueprint Library

Transform Vector Absolute to Local

Transform Vector Absolute to Local

Target is Slate Blueprint Library

Transform Vector Local to Absolute

Transform Vector Local to Absolute

Target is Slate Blueprint Library

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback