Set Current Language and Locale

Set Current Language and Locale

Windows
MacOS
Linux

Set the current language (for localization) and locale (for internationalization).

Target is Kismet Internationalization Library

Set Current Language and Locale
Culture
Save to Config
Return Value

Inputs

In
Exec
Culture
String

The language and locale to set, as an IETF language tag (eg, "zh-Hans-CN").

Save to Config
Boolean

If true, save the new setting to the users' "GameUserSettings" config so that it persists after a reload.

Outputs

Out
Exec
Return Value
Boolean

True if the language and locale were set, false otherwise.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback