Break AINoiseEvent

Break AINoiseEvent

Windows
MacOS
Linux

Adds a node that breaks a 'AINoiseEvent' into its member fields

Break AINoiseEvent
AINoise Event
Noise Location
X0.0
Y0.0
Z0.0
Loudness
0.0
Max Range
0.0
Instigator
Tag

Inputs

AINoise Event
AINoise Event Structure (by ref)

Outputs

Noise Location
Vector

if not set Instigator's location will be used

Loudness
Float

Loudness modifier of the sound. If MaxRange is non-zero, this modifies the range (by multiplication). If there is no MaxRange, then if Square(DistanceToSound) <= Square(HearingRange) * Loudness, the sound is heard, false otherwise.

Max Range
Float

Max range at which the sound can be heard. Multiplied by Loudness. A value of 0 indicates that there is no range limit, though listeners are still limited by their own hearing range.

Instigator
Actor Object Reference

Actor triggering the sound.

Tag
Name

Named identifier for the noise.

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