Break GameplayEventData

Break GameplayEventData

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Adds a node that breaks a 'GameplayEventData' into its member fields

Break GameplayEventData
Gameplay Event Data
Event Tag
Instigator
Target
Optional Object
Select Asset
Optional Object 2
Select Asset
Context Handle
Instigator Tags
Target Tags
Event Magnitude
0.0
Target Data

Inputs

Gameplay Event Data
Gameplay Event Data Structure (by ref)

Outputs

Event Tag
Gameplay Tag Structure

Tag of the event that triggered this

Instigator
Actor Object Reference

The instigator of the event

Target
Actor Object Reference

The target of the event

Optional Object
Object Reference

An optional ability-specific object to be passed though the event

Optional Object 2
Object Reference

A second optional ability-specific object to be passed though the event

Context Handle
Gameplay Effect Context Handle Structure

Polymorphic context information

Instigator Tags
Gameplay Tag Container Structure

Tags that the instigator has

Target Tags
Gameplay Tag Container Structure

Tags that the target has

Event Magnitude
Float

The magnitude of the triggering event

Target Data
Gameplay Ability Target Data Handle Structure

The polymorphic target information for the event

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