Break GameplayTargetDataFilter

Break GameplayTargetDataFilter

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Adds a node that breaks a 'GameplayTargetDataFilter' into its member fields

Break GameplayTargetDataFilter
Gameplay Target Data Filter
Self Filter
Required Actor Class
Select Class
Reverse Filter

Inputs

Gameplay Target Data Filter
Gameplay Target Data Filter Structure (by ref)

Outputs

Self Filter
ETargetDataFilterSelf Enum

Filter based on whether or not this actor is "self."

Required Actor Class
Actor Class Reference

Subclass actors must be to pass the filter.

Reverse Filter
Boolean

Reverses the meaning of the filter, so it will exclude all actors that pass.

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