Adds a node that breaks a 'ProcMeshVertex' into its member fields
X0.0
Y0.0
Z0.0
X0.0
Y0.0
Z0.0
X0.0
Y0.0
X0.0
Y0.0
X0.0
Y0.0
X0.0
Y0.0
|
Proc Mesh Vertex
Proc Mesh Vertex Structure (by ref)
|
|
Position
Vector
|
Vertex position |
|
Normal
Vector
|
Vertex normal |
|
Tangent
Proc Mesh Tangent Structure
|
Vertex tangent |
|
Color
Color Structure
|
Vertex color |
|
UV0
Vector 2D Structure
|
Vertex texture co-ordinate |
|
UV1
Vector 2D Structure
|
Vertex texture co-ordinate |
|
UV2
Vector 2D Structure
|
Vertex texture co-ordinate |
|
UV3
Vector 2D Structure
|
Vertex texture co-ordinate |