Make BoxSphereBounds

Make BoxSphereBounds

Windows
MacOS
Linux

Adds a node that create a 'BoxSphereBounds' from its members

Make BoxSphereBounds
Origin
X0.000000
Y0.000000
Z0.000000
Box Extent
X0.000000
Y0.000000
Z0.000000
Sphere Radius
0.000000
Box Sphere Bounds

Inputs

Origin
Vector

Holds the origin of the bounding box and sphere.

Box Extent
Vector

Holds the extent of the bounding box, which is half the size of the box in 3D space

Sphere Radius
Float

Holds the radius of the bounding sphere.

Outputs

Box Sphere Bounds
Box Sphere Bounds Structure
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback