Make RigControl

Make RigControl

Windows
MacOS
Linux

Adds a node that create a 'RigControl' from its members

Make RigControl
Control Type
Transform
Primary Axis
X
Animatable
Limit Translation
Limit Rotation
Limit Scale
Draw Limits
Minimum Value
Maximum Value
Gizmo Enabled
Gizmo Name
Gizmo
Gizmo Transform
Gizmo Color
Is Transient Control
Rig Control

Inputs

Control Type
ERigControlType Enum

Control Type

Primary Axis
ERigControlAxis Enum

the primary axis to use for float controls

Animatable
Boolean

If the control is animatable in sequencer

Limit Translation
Boolean

True if the control has to obey translation limits.

Limit Rotation
Boolean

True if the control has to obey rotation limits.

Limit Scale
Boolean

True if the control has to obey scale limits.

Draw Limits
Boolean

True if the limits should be drawn in debug.

Minimum Value
Rig Control Value Structure

The storage for all minimum values

Maximum Value
Rig Control Value Structure

The storage for all maximum values

Gizmo Enabled
Boolean

Set to true if the gizmo is enabled in 3d

Gizmo Name
Name

This is optional UI setting - this doesn't mean this is always used, but it is optional for manipulation layer to use this

Gizmo Transform
Transform

Gizmo Transform

Gizmo Color
Linear Color Structure

Gizmo Color

Is Transient Control
Boolean

If the control is transient and only visible in the control rig editor

Outputs

Rig Control
Rig Control Structure
Select Skin
Light
Dark

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