Make SubdividedQuadVertex

Make SubdividedQuadVertex

Windows
MacOS
Linux

Adds a node that create a 'SubdividedQuadVertex' from its members

Make SubdividedQuadVertex
Vertex Position Index
0
Texture Coordinate 0
X0.000000
Y0.000000
Texture Coordinate 1
X0.000000
Y0.000000
Vertex Color
Vertex Normal
X0.000000
Y0.000000
Z0.000000
Vertex Tangent
X0.000000
Y0.000000
Z0.000000
Vertex Binormal Sign
0.000000
Subdivided Quad Vertex

Inputs

Vertex Position Index
Integer

The index of the vertex position (into the FSubdivisionLimitData's VertexPositions array) used for this vertex

Texture Coordinate 0
Vector 2D Structure

Texture coordinates for this vertex. We only support up to two, for now. (Just to avoid TArrays/allocations)

Texture Coordinate 1
Vector 2D Structure

Texture Coordinate 1

Vertex Color
Color Structure

Vertex color

Vertex Normal
Vector

Quad vertex normal

Vertex Tangent
Vector

Quad vertex tangent

Vertex Binormal Sign
Float

Quad vertex binormal sign (-1.0 or 1.0)

Outputs

Subdivided Quad Vertex
Subdivided Quad Vertex Structure
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback