Set Waypoint Favorite Status

Set Waypoint Favorite Status

Windows
MacOS
Linux

Sets whether or not a waypoint is favorited

Target is Virtual Camera Player Controller Base

Set Waypoint Favorite Status
Target
Waypoint Name
Is Favorite

Inputs

In
Exec
Target
Virtual Camera Player Controller Base Object Reference
Waypoint Name
String

The name of the waypoint to adjust favorite setting for

Is Favorite
Boolean

Whether settings should be saved

Outputs

Out
Exec
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback