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asm-generic: make sparse happy with odd-sized put_unaligned_*()
__put_unaligned_be24() and friends use implicit casts to convert larger-sized data to bytes, which trips sparse truncation warnings when the argument is a constant: CC [M] drivers/input/touchscreen/hynitron_cstxxx.o CHECK drivers/input/touchscreen/hynitron_cstxxx.c drivers/input/touchscreen/hynitron_cstxxx.c: note: in included file (through arch/x86/include/generated/asm/unaligned.h): include/asm-generic/unaligned.h:119:16: warning: cast truncates bits from constant value (aa01a0 becomes a0) include/asm-generic/unaligned.h:120:20: warning: cast truncates bits from constant value (aa01 becomes 1) include/asm-generic/unaligned.h:119:16: warning: cast truncates bits from constant value (ab00d0 becomes d0) include/asm-generic/unaligned.h:120:20: warning: cast truncates bits from constant value (ab00 becomes 0) To avoid this let's mask off upper bits explicitly, the resulting code should be exactly the same, but it will keep sparse happy. Reported-by: kernel test robot <lkp@intel.com> Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Closes: https://lore.kernel.org/oe-kbuild-all/202401070147.gqwVulOn-lkp@intel.com/ Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -104,9 +104,9 @@ static inline u32 get_unaligned_le24(const void *p)
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static inline void __put_unaligned_be24(const u32 val, u8 *p)
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{
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*p++ = val >> 16;
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*p++ = val >> 8;
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*p++ = val;
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*p++ = (val >> 16) & 0xff;
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*p++ = (val >> 8) & 0xff;
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*p++ = val & 0xff;
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}
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static inline void put_unaligned_be24(const u32 val, void *p)
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@ -116,9 +116,9 @@ static inline void put_unaligned_be24(const u32 val, void *p)
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static inline void __put_unaligned_le24(const u32 val, u8 *p)
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{
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*p++ = val;
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*p++ = val >> 8;
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*p++ = val >> 16;
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*p++ = val & 0xff;
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*p++ = (val >> 8) & 0xff;
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*p++ = (val >> 16) & 0xff;
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}
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static inline void put_unaligned_le24(const u32 val, void *p)
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@ -128,12 +128,12 @@ static inline void put_unaligned_le24(const u32 val, void *p)
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static inline void __put_unaligned_be48(const u64 val, u8 *p)
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{
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*p++ = val >> 40;
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*p++ = val >> 32;
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*p++ = val >> 24;
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*p++ = val >> 16;
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*p++ = val >> 8;
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*p++ = val;
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*p++ = (val >> 40) & 0xff;
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*p++ = (val >> 32) & 0xff;
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*p++ = (val >> 24) & 0xff;
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*p++ = (val >> 16) & 0xff;
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*p++ = (val >> 8) & 0xff;
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*p++ = val & 0xff;
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}
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static inline void put_unaligned_be48(const u64 val, void *p)
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