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mxc: mx1/mx2 DMA: add a possibility to create an endless DMA transfer
This is useful for audio where we do not want to setup a new scatterlist after playing 4GB of audio data. This would cause skips in the playback. Signed-off-by: Sascha Hauer <s.hauer@pengutronix.de>
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@ -156,7 +156,8 @@ static inline int imx_dma_sg_next(int channel, struct scatterlist *sg)
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}
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now = min(imxdma->resbytes, sg->length);
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imxdma->resbytes -= now;
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if (imxdma->resbytes != IMX_DMA_LENGTH_LOOP)
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imxdma->resbytes -= now;
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if ((imxdma->dma_mode & DMA_MODE_MASK) == DMA_MODE_READ)
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__raw_writel(sg->dma_address, DMA_BASE + DMA_DAR(channel));
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@ -58,6 +58,14 @@ imx_dma_setup_single(int channel, dma_addr_t dma_address,
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unsigned int dma_length, unsigned int dev_addr,
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unsigned int dmamode);
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/*
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* Use this flag as the dma_length argument to imx_dma_setup_sg()
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* to create an endless running dma loop. The end of the scatterlist
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* must be linked to the beginning for this to work.
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*/
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#define IMX_DMA_LENGTH_LOOP ((unsigned int)-1)
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int
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imx_dma_setup_sg(int channel, struct scatterlist *sg,
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unsigned int sgcount, unsigned int dma_length,
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