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md: don't give up looking for spares on first failure-to-add
Before performing a recovery we try to remove any spares that might not be working, then add any that might have become relevant. Currently we abort on the first spare that cannot be added. This is a false optimisation. It is conceivable that - depending on rules in the personality - a subsequent spare might be accepted. Also the loop does other things like count the available spares and reset the 'recovery_offset' value. If we abort early these might not happen properly. So remove the early abort. In particular if you have an array what is undergoing recovery and which has extra spares, then the recovery may not restart after as reboot as the could of 'spares' might end up as zero. Reported-by: Anssi Hannula <anssi.hannula@iki.fi> Signed-off-by: NeilBrown <neilb@suse.de>
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@ -7360,8 +7360,7 @@ static int remove_and_add_spares(struct mddev *mddev)
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spares++;
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md_new_event(mddev);
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set_bit(MD_CHANGE_DEVS, &mddev->flags);
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} else
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break;
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}
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}
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}
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}
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