docs: filesystems: convert ubifs-authentication.rst.txt to ReST

- Add a SPDX header;
- Mark some literals as such;
- Add it to filesystems/index.rst.

Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
Link: https://lore.kernel.org/r/0c36091b6660cd372f994bd98e1264491d766c22.1581955849.git.mchehab+huawei@kernel.org
Signed-off-by: Jonathan Corbet <corbet@lwn.net>
This commit is contained in:
Mauro Carvalho Chehab 2020-02-17 17:12:27 +01:00 committed by Jonathan Corbet
parent 7e7cd458b8
commit 688f118e31
2 changed files with 7 additions and 4 deletions

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@ -90,5 +90,6 @@ Documentation for filesystem implementations.
sysfs sysfs
sysv-fs sysv-fs
tmpfs tmpfs
ubifs-authentication.rst
virtiofs virtiofs
vfat vfat

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@ -1,3 +1,5 @@
.. SPDX-License-Identifier: GPL-2.0
:orphan: :orphan:
.. UBIFS Authentication .. UBIFS Authentication
@ -92,11 +94,11 @@ UBIFS Index & Tree Node Cache
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Basic on-flash UBIFS entities are called *nodes*. UBIFS knows different types Basic on-flash UBIFS entities are called *nodes*. UBIFS knows different types
of nodes. Eg. data nodes (`struct ubifs_data_node`) which store chunks of file of nodes. Eg. data nodes (``struct ubifs_data_node``) which store chunks of file
contents or inode nodes (`struct ubifs_ino_node`) which represent VFS inodes. contents or inode nodes (``struct ubifs_ino_node``) which represent VFS inodes.
Almost all types of nodes share a common header (`ubifs_ch`) containing basic Almost all types of nodes share a common header (``ubifs_ch``) containing basic
information like node type, node length, a sequence number, etc. (see information like node type, node length, a sequence number, etc. (see
`fs/ubifs/ubifs-media.h`in kernel source). Exceptions are entries of the LPT ``fs/ubifs/ubifs-media.h`` in kernel source). Exceptions are entries of the LPT
and some less important node types like padding nodes which are used to pad and some less important node types like padding nodes which are used to pad
unusable content at the end of LEBs. unusable content at the end of LEBs.