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Bluetooth: hci_sock: purge socket queues in the destruct() callback
The receive path may take the socket right before hci_sock_release(), but it may enqueue the packets to the socket queues after the call to skb_queue_purge(), therefore the socket can be destroyed without clear its queues completely. Moving these skb_queue_purge() to the hci_sock_destruct() will fix this issue, because nothing is referencing the socket at this point. Signed-off-by: Nguyen Dinh Phi <phind.uet@gmail.com> Reported-by: syzbot+4c4ffd1e1094dae61035@syzkaller.appspotmail.com Signed-off-by: Marcel Holtmann <marcel@holtmann.org>
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@ -889,10 +889,6 @@ static int hci_sock_release(struct socket *sock)
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}
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sock_orphan(sk);
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skb_queue_purge(&sk->sk_receive_queue);
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skb_queue_purge(&sk->sk_write_queue);
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release_sock(sk);
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sock_put(sk);
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return 0;
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@ -2058,6 +2054,12 @@ static int hci_sock_getsockopt(struct socket *sock, int level, int optname,
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return err;
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}
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static void hci_sock_destruct(struct sock *sk)
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{
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skb_queue_purge(&sk->sk_receive_queue);
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skb_queue_purge(&sk->sk_write_queue);
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}
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static const struct proto_ops hci_sock_ops = {
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.family = PF_BLUETOOTH,
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.owner = THIS_MODULE,
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@ -2111,6 +2113,7 @@ static int hci_sock_create(struct net *net, struct socket *sock, int protocol,
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sock->state = SS_UNCONNECTED;
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sk->sk_state = BT_OPEN;
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sk->sk_destruct = hci_sock_destruct;
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bt_sock_link(&hci_sk_list, sk);
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return 0;
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