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x86: 0 -> NULL, for arch/x86_64
When comparing a pointer, it's clearer to compare it to NULL than to 0. [ tglx: arch/x86 adaptation ] Signed-off-by: Yoann Padioleau <padator@wanadoo.fr> Signed-off-by: Andi Kleen <ak@suse.de> Cc: ak@suse.de Cc: discuss@x86-64.org Cc: akpm@linux-foundation.org Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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@ -166,7 +166,7 @@ early_node_mem(int nodeid, unsigned long start, unsigned long end,
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return __va(mem);
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return __va(mem);
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ptr = __alloc_bootmem_nopanic(size,
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ptr = __alloc_bootmem_nopanic(size,
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SMP_CACHE_BYTES, __pa(MAX_DMA_ADDRESS));
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SMP_CACHE_BYTES, __pa(MAX_DMA_ADDRESS));
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if (ptr == 0) {
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if (ptr == NULL) {
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printk(KERN_ERR "Cannot find %lu bytes in node %d\n",
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printk(KERN_ERR "Cannot find %lu bytes in node %d\n",
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size, nodeid);
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size, nodeid);
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return NULL;
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return NULL;
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