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V4L/DVB (13409): firedtv: packet requeuing is likely to succeed
Packet DMA buffers are queued either initially all at once (then, a queueing failure will cause firedtv to release the DMA context as a whole) or subsequently one by one as they recycled after use (then a failure is extremely unlikely). Therefore we can be a little less cautious when counting at which packet buffer to set the interrupt flag. Signed-off-by: Stefan Richter <stefanr@s5r6.in-berlin.de> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -79,19 +79,14 @@ struct firedtv_receive_context {
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static int queue_iso(struct firedtv_receive_context *ctx, int index)
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{
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struct fw_iso_packet p;
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int err;
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p.payload_length = MAX_PACKET_SIZE;
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p.interrupt = !(ctx->interrupt_packet & (IRQ_INTERVAL - 1));
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p.interrupt = !(++ctx->interrupt_packet & (IRQ_INTERVAL - 1));
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p.skip = 0;
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p.header_length = ISO_HEADER_SIZE;
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err = fw_iso_context_queue(ctx->context, &p, &ctx->buffer,
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index * MAX_PACKET_SIZE);
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if (!err)
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ctx->interrupt_packet++;
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return err;
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return fw_iso_context_queue(ctx->context, &p, &ctx->buffer,
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index * MAX_PACKET_SIZE);
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}
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static void handle_iso(struct fw_iso_context *context, u32 cycle,
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@ -150,7 +145,7 @@ static int start_iso(struct firedtv *fdtv)
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if (err)
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goto fail_context_destroy;
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ctx->interrupt_packet = 1;
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ctx->interrupt_packet = 0;
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ctx->current_packet = 0;
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for (i = 0; i < N_PAGES; i++)
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