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direct-io: remove random prefetches
Randomly poking into block device internals for manual prefetches isn't exactly a very maintainable thing to do. And none of the performance critical direct I/O implementations still use this library function anyway, so just drop it. Signed-off-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Damien Le Moal <damien.lemoal@opensource.wdc.com> Link: https://lore.kernel.org/r/20220415045258.199825-28-hch@lst.de Signed-off-by: Jens Axboe <axboe@kernel.dk>
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@ -1115,11 +1115,10 @@ static inline int drop_refcount(struct dio *dio)
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* individual fields and will generate much worse code. This is important
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* for the whole file.
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*/
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static inline ssize_t
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do_blockdev_direct_IO(struct kiocb *iocb, struct inode *inode,
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struct block_device *bdev, struct iov_iter *iter,
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get_block_t get_block, dio_iodone_t end_io,
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dio_submit_t submit_io, int flags)
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ssize_t __blockdev_direct_IO(struct kiocb *iocb, struct inode *inode,
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struct block_device *bdev, struct iov_iter *iter,
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get_block_t get_block, dio_iodone_t end_io,
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dio_submit_t submit_io, int flags)
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{
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unsigned i_blkbits = READ_ONCE(inode->i_blkbits);
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unsigned blkbits = i_blkbits;
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@ -1334,29 +1333,6 @@ do_blockdev_direct_IO(struct kiocb *iocb, struct inode *inode,
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kmem_cache_free(dio_cache, dio);
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return retval;
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}
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ssize_t __blockdev_direct_IO(struct kiocb *iocb, struct inode *inode,
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struct block_device *bdev, struct iov_iter *iter,
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get_block_t get_block,
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dio_iodone_t end_io, dio_submit_t submit_io,
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int flags)
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{
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/*
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* The block device state is needed in the end to finally
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* submit everything. Since it's likely to be cache cold
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* prefetch it here as first thing to hide some of the
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* latency.
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*
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* Attempt to prefetch the pieces we likely need later.
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*/
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prefetch(&bdev->bd_disk->part_tbl);
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prefetch(bdev->bd_disk->queue);
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prefetch((char *)bdev->bd_disk->queue + SMP_CACHE_BYTES);
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return do_blockdev_direct_IO(iocb, inode, bdev, iter, get_block,
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end_io, submit_io, flags);
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}
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EXPORT_SYMBOL(__blockdev_direct_IO);
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static __init int dio_init(void)
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