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58414bbb58
Now that we have many flavors of find_first_bit(), and expect even more, it's better to have one macro that generates optimal code for all and makes maintaining of slightly different functions simpler. The logic common to all versions is moved to the new macro, and all the flavors are generated by providing an FETCH macro-parameter, like in this example: #define FIND_FIRST_BIT(FETCH, MUNGE, size) ... find_first_ornot_and_bit(addr1, addr2, addr3, size) { return FIND_FIRST_BIT(addr1[idx] | ~addr2[idx] & addr3[idx], /* nop */, size); } The FETCH may be of any complexity, as soon as it only refers the bitmap(s) and an iterator idx. MUNGE is here to support _le code generation for BE builds. May be empty. Suggested-by: Linus Torvalds <torvalds@linux-foundation.org> Reviewed-by: Valentin Schneider <vschneid@redhat.com> Signed-off-by: Yury Norov <yury.norov@gmail.com>
163 lines
4.0 KiB
C
163 lines
4.0 KiB
C
// SPDX-License-Identifier: GPL-2.0-or-later
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/* bit search implementation
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*
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* Copyright (C) 2004 Red Hat, Inc. All Rights Reserved.
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* Written by David Howells (dhowells@redhat.com)
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*
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* Copyright (C) 2008 IBM Corporation
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* 'find_last_bit' is written by Rusty Russell <rusty@rustcorp.com.au>
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* (Inspired by David Howell's find_next_bit implementation)
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*
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* Rewritten by Yury Norov <yury.norov@gmail.com> to decrease
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* size and improve performance, 2015.
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*/
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#include <linux/bitops.h>
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#include <linux/bitmap.h>
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#include <linux/export.h>
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#include <linux/math.h>
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#include <linux/minmax.h>
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#include <linux/swab.h>
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/*
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* Common helper for find_bit() function family
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* @FETCH: The expression that fetches and pre-processes each word of bitmap(s)
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* @MUNGE: The expression that post-processes a word containing found bit (may be empty)
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* @size: The bitmap size in bits
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*/
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#define FIND_FIRST_BIT(FETCH, MUNGE, size) \
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({ \
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unsigned long idx, val, sz = (size); \
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\
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for (idx = 0; idx * BITS_PER_LONG < sz; idx++) { \
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val = (FETCH); \
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if (val) { \
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sz = min(idx * BITS_PER_LONG + __ffs(MUNGE(val)), sz); \
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break; \
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} \
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} \
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\
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sz; \
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})
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#if !defined(find_next_bit) || !defined(find_next_zero_bit) || \
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!defined(find_next_bit_le) || !defined(find_next_zero_bit_le) || \
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!defined(find_next_and_bit)
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/*
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* This is a common helper function for find_next_bit, find_next_zero_bit, and
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* find_next_and_bit. The differences are:
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* - The "invert" argument, which is XORed with each fetched word before
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* searching it for one bits.
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* - The optional "addr2", which is anded with "addr1" if present.
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*/
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unsigned long _find_next_bit(const unsigned long *addr1,
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const unsigned long *addr2, unsigned long nbits,
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unsigned long start, unsigned long invert, unsigned long le)
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{
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unsigned long tmp, mask;
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if (unlikely(start >= nbits))
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return nbits;
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tmp = addr1[start / BITS_PER_LONG];
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if (addr2)
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tmp &= addr2[start / BITS_PER_LONG];
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tmp ^= invert;
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/* Handle 1st word. */
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mask = BITMAP_FIRST_WORD_MASK(start);
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if (le)
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mask = swab(mask);
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tmp &= mask;
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start = round_down(start, BITS_PER_LONG);
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while (!tmp) {
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start += BITS_PER_LONG;
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if (start >= nbits)
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return nbits;
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tmp = addr1[start / BITS_PER_LONG];
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if (addr2)
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tmp &= addr2[start / BITS_PER_LONG];
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tmp ^= invert;
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}
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if (le)
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tmp = swab(tmp);
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return min(start + __ffs(tmp), nbits);
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}
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EXPORT_SYMBOL(_find_next_bit);
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#endif
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#ifndef find_first_bit
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/*
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* Find the first set bit in a memory region.
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*/
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unsigned long _find_first_bit(const unsigned long *addr, unsigned long size)
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{
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return FIND_FIRST_BIT(addr[idx], /* nop */, size);
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}
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EXPORT_SYMBOL(_find_first_bit);
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#endif
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#ifndef find_first_and_bit
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/*
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* Find the first set bit in two memory regions.
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*/
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unsigned long _find_first_and_bit(const unsigned long *addr1,
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const unsigned long *addr2,
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unsigned long size)
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{
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return FIND_FIRST_BIT(addr1[idx] & addr2[idx], /* nop */, size);
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}
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EXPORT_SYMBOL(_find_first_and_bit);
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#endif
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#ifndef find_first_zero_bit
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/*
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* Find the first cleared bit in a memory region.
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*/
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unsigned long _find_first_zero_bit(const unsigned long *addr, unsigned long size)
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{
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return FIND_FIRST_BIT(~addr[idx], /* nop */, size);
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}
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EXPORT_SYMBOL(_find_first_zero_bit);
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#endif
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#ifndef find_last_bit
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unsigned long _find_last_bit(const unsigned long *addr, unsigned long size)
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{
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if (size) {
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unsigned long val = BITMAP_LAST_WORD_MASK(size);
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unsigned long idx = (size-1) / BITS_PER_LONG;
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do {
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val &= addr[idx];
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if (val)
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return idx * BITS_PER_LONG + __fls(val);
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val = ~0ul;
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} while (idx--);
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}
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return size;
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}
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EXPORT_SYMBOL(_find_last_bit);
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#endif
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unsigned long find_next_clump8(unsigned long *clump, const unsigned long *addr,
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unsigned long size, unsigned long offset)
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{
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offset = find_next_bit(addr, size, offset);
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if (offset == size)
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return size;
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offset = round_down(offset, 8);
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*clump = bitmap_get_value8(addr, offset);
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return offset;
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}
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EXPORT_SYMBOL(find_next_clump8);
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