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Move the v4l2 event-specific text from v4l2-framework.rst to v4l2-event.rst. That helps to keep the text together with the functions it describes, and makes easier to identify documentation gaps. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
240 lines
7.4 KiB
ReStructuredText
240 lines
7.4 KiB
ReStructuredText
Overview of the V4L2 driver framework
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=====================================
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This text documents the various structures provided by the V4L2 framework and
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their relationships.
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Introduction
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------------
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The V4L2 drivers tend to be very complex due to the complexity of the
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hardware: most devices have multiple ICs, export multiple device nodes in
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/dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input
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(IR) devices.
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Especially the fact that V4L2 drivers have to setup supporting ICs to
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do audio/video muxing/encoding/decoding makes it more complex than most.
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Usually these ICs are connected to the main bridge driver through one or
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more I2C busses, but other busses can also be used. Such devices are
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called 'sub-devices'.
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For a long time the framework was limited to the video_device struct for
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creating V4L device nodes and video_buf for handling the video buffers
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(note that this document does not discuss the video_buf framework).
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This meant that all drivers had to do the setup of device instances and
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connecting to sub-devices themselves. Some of this is quite complicated
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to do right and many drivers never did do it correctly.
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There is also a lot of common code that could never be refactored due to
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the lack of a framework.
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So this framework sets up the basic building blocks that all drivers
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need and this same framework should make it much easier to refactor
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common code into utility functions shared by all drivers.
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A good example to look at as a reference is the v4l2-pci-skeleton.c
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source that is available in samples/v4l/. It is a skeleton driver for
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a PCI capture card, and demonstrates how to use the V4L2 driver
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framework. It can be used as a template for real PCI video capture driver.
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Structure of a driver
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---------------------
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All drivers have the following structure:
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1) A struct for each device instance containing the device state.
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2) A way of initializing and commanding sub-devices (if any).
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3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX)
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and keeping track of device-node specific data.
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4) Filehandle-specific structs containing per-filehandle data;
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5) video buffer handling.
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This is a rough schematic of how it all relates:
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.. code-block:: none
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device instances
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+-sub-device instances
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\-V4L2 device nodes
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\-filehandle instances
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Structure of the framework
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--------------------------
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The framework closely resembles the driver structure: it has a v4l2_device
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struct for the device instance data, a v4l2_subdev struct to refer to
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sub-device instances, the video_device struct stores V4L2 device node data
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and the v4l2_fh struct keeps track of filehandle instances.
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The V4L2 framework also optionally integrates with the media framework. If a
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driver sets the struct v4l2_device mdev field, sub-devices and video nodes
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will automatically appear in the media framework as entities.
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struct v4l2_fh
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--------------
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struct v4l2_fh provides a way to easily keep file handle specific data
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that is used by the V4L2 framework. New drivers must use struct v4l2_fh
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since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY).
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The users of v4l2_fh (in the V4L2 framework, not the driver) know
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whether a driver uses v4l2_fh as its file->private_data pointer by
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testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is
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set whenever v4l2_fh_init() is called.
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struct v4l2_fh is allocated as a part of the driver's own file handle
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structure and file->private_data is set to it in the driver's open
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function by the driver.
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In many cases the struct v4l2_fh will be embedded in a larger structure.
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In that case you should call v4l2_fh_init+v4l2_fh_add in open() and
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v4l2_fh_del+v4l2_fh_exit in release().
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Drivers can extract their own file handle structure by using the container_of
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macro. Example:
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.. code-block:: none
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struct my_fh {
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int blah;
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struct v4l2_fh fh;
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};
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...
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int my_open(struct file *file)
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{
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struct my_fh *my_fh;
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struct video_device *vfd;
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int ret;
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...
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my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL);
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...
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v4l2_fh_init(&my_fh->fh, vfd);
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...
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file->private_data = &my_fh->fh;
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v4l2_fh_add(&my_fh->fh);
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return 0;
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}
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int my_release(struct file *file)
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{
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struct v4l2_fh *fh = file->private_data;
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struct my_fh *my_fh = container_of(fh, struct my_fh, fh);
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...
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v4l2_fh_del(&my_fh->fh);
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v4l2_fh_exit(&my_fh->fh);
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kfree(my_fh);
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return 0;
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}
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Below is a short description of the v4l2_fh functions used:
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.. code-block:: none
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void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev)
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Initialise the file handle. This *MUST* be performed in the driver's
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v4l2_file_operations->open() handler.
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.. code-block:: none
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void v4l2_fh_add(struct v4l2_fh *fh)
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Add a v4l2_fh to video_device file handle list. Must be called once the
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file handle is completely initialized.
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.. code-block:: none
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void v4l2_fh_del(struct v4l2_fh *fh)
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Unassociate the file handle from video_device(). The file handle
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exit function may now be called.
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.. code-block:: none
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void v4l2_fh_exit(struct v4l2_fh *fh)
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Uninitialise the file handle. After uninitialisation the v4l2_fh
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memory can be freed.
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If struct v4l2_fh is not embedded, then you can use these helper functions:
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.. code-block:: none
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int v4l2_fh_open(struct file *filp)
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This allocates a struct v4l2_fh, initializes it and adds it to the struct
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video_device associated with the file struct.
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.. code-block:: none
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int v4l2_fh_release(struct file *filp)
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This deletes it from the struct video_device associated with the file
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struct, uninitialised the v4l2_fh and frees it.
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These two functions can be plugged into the v4l2_file_operation's open() and
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release() ops.
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Several drivers need to do something when the first file handle is opened and
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when the last file handle closes. Two helper functions were added to check
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whether the v4l2_fh struct is the only open filehandle of the associated
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device node:
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.. code-block:: none
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int v4l2_fh_is_singular(struct v4l2_fh *fh)
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Returns 1 if the file handle is the only open file handle, else 0.
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.. code-block:: none
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int v4l2_fh_is_singular_file(struct file *filp)
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Same, but it calls v4l2_fh_is_singular with filp->private_data.
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V4L2 clocks
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-----------
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Many subdevices, like camera sensors, TV decoders and encoders, need a clock
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signal to be supplied by the system. Often this clock is supplied by the
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respective bridge device. The Linux kernel provides a Common Clock Framework for
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this purpose. However, it is not (yet) available on all architectures. Besides,
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the nature of the multi-functional (clock, data + synchronisation, I2C control)
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connection of subdevices to the system might impose special requirements on the
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clock API usage. E.g. V4L2 has to support clock provider driver unregistration
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while a subdevice driver is holding a reference to the clock. For these reasons
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a V4L2 clock helper API has been developed and is provided to bridge and
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subdevice drivers.
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The API consists of two parts: two functions to register and unregister a V4L2
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clock source: v4l2_clk_register() and v4l2_clk_unregister() and calls to control
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a clock object, similar to the respective generic clock API calls:
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v4l2_clk_get(), v4l2_clk_put(), v4l2_clk_enable(), v4l2_clk_disable(),
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v4l2_clk_get_rate(), and v4l2_clk_set_rate(). Clock suppliers have to provide
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clock operations that will be called when clock users invoke respective API
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methods.
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It is expected that once the CCF becomes available on all relevant
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architectures this API will be removed.
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