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https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git
synced 2024-12-29 09:16:33 +00:00
HID: wiimote: Add support for the DJ Hero turntable
This adds support for the turntable extension for Wiimote devices. jstest-gtk and html5 gamepad tester show everything correctly but when trying to map the controller in software like rpcs3 or dolphin it currently doesn't map correctly Co-authored-by: Bogdan Petru <thonkdifferent@outlook.com> Signed-off-by: Bogdan Petru <thonkdifferent@outlook.com> Signed-off-by: Joshua Jun <joshuajun@vivaldi.net> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This commit is contained in:
parent
334fe5d3a9
commit
05086f3db5
@ -458,6 +458,9 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
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if (rmem[0] == 0x00 && rmem[1] == 0x00 &&
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if (rmem[0] == 0x00 && rmem[1] == 0x00 &&
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rmem[4] == 0x01 && rmem[5] == 0x03)
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rmem[4] == 0x01 && rmem[5] == 0x03)
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return WIIMOTE_EXT_GUITAR;
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return WIIMOTE_EXT_GUITAR;
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if (rmem[0] == 0x03 && rmem[1] == 0x00 &&
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rmem[4] == 0x01 && rmem[5] == 0x03)
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return WIIMOTE_EXT_TURNTABLE;
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return WIIMOTE_EXT_UNKNOWN;
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return WIIMOTE_EXT_UNKNOWN;
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}
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}
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@ -495,6 +498,7 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype)
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case WIIMOTE_EXT_GUITAR:
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case WIIMOTE_EXT_GUITAR:
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wmem = 0x07;
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wmem = 0x07;
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break;
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break;
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case WIIMOTE_EXT_TURNTABLE:
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case WIIMOTE_EXT_NUNCHUK:
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case WIIMOTE_EXT_NUNCHUK:
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wmem = 0x05;
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wmem = 0x05;
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break;
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break;
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@ -1082,6 +1086,7 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
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[WIIMOTE_EXT_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller",
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[WIIMOTE_EXT_PRO_CONTROLLER] = "Nintendo Wii U Pro Controller",
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[WIIMOTE_EXT_DRUMS] = "Nintendo Wii Drums",
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[WIIMOTE_EXT_DRUMS] = "Nintendo Wii Drums",
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[WIIMOTE_EXT_GUITAR] = "Nintendo Wii Guitar",
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[WIIMOTE_EXT_GUITAR] = "Nintendo Wii Guitar",
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[WIIMOTE_EXT_TURNTABLE] = "Nintendo Wii Turntable"
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};
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};
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/*
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/*
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@ -1669,6 +1674,8 @@ static ssize_t wiimote_ext_show(struct device *dev,
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return sprintf(buf, "drums\n");
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return sprintf(buf, "drums\n");
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case WIIMOTE_EXT_GUITAR:
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case WIIMOTE_EXT_GUITAR:
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return sprintf(buf, "guitar\n");
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return sprintf(buf, "guitar\n");
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case WIIMOTE_EXT_TURNTABLE:
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return sprintf(buf, "turntable\n");
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case WIIMOTE_EXT_UNKNOWN:
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case WIIMOTE_EXT_UNKNOWN:
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default:
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default:
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return sprintf(buf, "unknown\n");
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return sprintf(buf, "unknown\n");
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@ -2403,6 +2403,230 @@ static const struct wiimod_ops wiimod_guitar = {
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.in_ext = wiimod_guitar_in_ext,
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.in_ext = wiimod_guitar_in_ext,
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};
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};
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/*
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* Turntable
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* DJ Hero came with a Turntable Controller that was plugged in
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* as an extension.
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* We create a separate device for turntables and report all information via this
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* input device.
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*/
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enum wiimod_turntable_keys {
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WIIMOD_TURNTABLE_KEY_G_RIGHT,
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WIIMOD_TURNTABLE_KEY_R_RIGHT,
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WIIMOD_TURNTABLE_KEY_B_RIGHT,
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WIIMOD_TURNTABLE_KEY_G_LEFT,
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WIIMOD_TURNTABLE_KEY_R_LEFT,
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WIIMOD_TURNTABLE_KEY_B_LEFT,
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WIIMOD_TURNTABLE_KEY_EUPHORIA,
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WIIMOD_TURNTABLE_KEY_PLUS,
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WIIMOD_TURNTABLE_KEY_MINUS,
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WIIMOD_TURNTABLE_KEY_NUM
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};
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static const __u16 wiimod_turntable_map[] = {
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BTN_1, /* WIIMOD_TURNTABLE_KEY_G_RIGHT */
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BTN_2, /* WIIMOD_TURNTABLE_KEY_R_RIGHT */
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BTN_3, /* WIIMOD_TURNTABLE_KEY_B_RIGHT */
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BTN_4, /* WIIMOD_TURNTABLE_KEY_G_LEFT */
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BTN_5, /* WIIMOD_TURNTABLE_KEY_R_LEFT */
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BTN_6, /* WIIMOD_TURNTABLE_KEY_B_LEFT */
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BTN_7, /* WIIMOD_TURNTABLE_KEY_EUPHORIA */
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BTN_START, /* WIIMOD_TURNTABLE_KEY_PLUS */
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BTN_SELECT, /* WIIMOD_TURNTABLE_KEY_MINUS */
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};
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static void wiimod_turntable_in_ext(struct wiimote_data *wdata, const __u8 *ext)
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{
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__u8 be, cs, sx, sy, ed, rtt, rbg, rbr, rbb, ltt, lbg, lbr, lbb, bp, bm;
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/*
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* Byte | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 0 | RTT<4:3> | SX <5:0> |
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* 1 | RTT<2:1> | SY <5:0> |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 2 |RTT<0>| ED<4:3> | CS<3:0> | RTT<5> |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 3 | ED<2:0> | LTT<4:0> |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 4 | 0 | 0 | LBR | B- | 0 | B+ | RBR | LTT<5> |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 5 | LBB | 0 | RBG | BE | LBG | RBB | 0 | 0 |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* All pressed buttons are 0
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*
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* With Motion+ enabled, it will look like this:
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* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 1 | RTT<4:3> | SX <5:1> | 0 |
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* 2 | RTT<2:1> | SY <5:1> | 0 |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 3 |RTT<0>| ED<4:3> | CS<3:0> | RTT<5> |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 4 | ED<2:0> | LTT<4:0> |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 5 | 0 | 0 | LBR | B- | 0 | B+ | RBR | XXXX |
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*------+------+-----+-----+-----+-----+------+------+--------+
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* 6 | LBB | 0 | RBG | BE | LBG | RBB | XXXX | XXXX |
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*------+------+-----+-----+-----+-----+------+------+--------+
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*/
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be = !(ext[5] & 0x10);
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cs = ((ext[2] & 0x1e));
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sx = ext[0] & 0x3f;
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sy = ext[1] & 0x3f;
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ed = (ext[3] & 0xe0) >> 5;
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rtt = ((ext[2] & 0x01) << 5 | (ext[0] & 0xc0) >> 3 | (ext[1] & 0xc0) >> 5 | ( ext[2] & 0x80 ) >> 7);
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ltt = ((ext[4] & 0x01) << 5 | (ext[3] & 0x1f));
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rbg = !(ext[5] & 0x20);
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rbr = !(ext[4] & 0x02);
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rbb = !(ext[5] & 0x04);
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lbg = !(ext[5] & 0x08);
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lbb = !(ext[5] & 0x80);
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lbr = !(ext[4] & 0x20);
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bm = !(ext[4] & 0x10);
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bp = !(ext[4] & 0x04);
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if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
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ltt = (ext[4] & 0x01) << 5;
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sx &= 0x3e;
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sy &= 0x3e;
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}
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input_report_abs(wdata->extension.input, ABS_X, sx);
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input_report_abs(wdata->extension.input, ABS_Y, sy);
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input_report_abs(wdata->extension.input, ABS_HAT0X, rtt);
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input_report_abs(wdata->extension.input, ABS_HAT1X, ltt);
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input_report_abs(wdata->extension.input, ABS_HAT2X, cs);
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input_report_abs(wdata->extension.input, ABS_HAT3X, ed);
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input_report_key(wdata->extension.input,
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wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_G_RIGHT],
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rbg);
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input_report_key(wdata->extension.input,
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wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_R_RIGHT],
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rbr);
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input_report_key(wdata->extension.input,
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wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_B_RIGHT],
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rbb);
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input_report_key(wdata->extension.input,
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wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_G_LEFT],
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lbg);
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input_report_key(wdata->extension.input,
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wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_R_LEFT],
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lbr);
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input_report_key(wdata->extension.input,
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wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_B_LEFT],
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lbb);
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input_report_key(wdata->extension.input,
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wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_EUPHORIA],
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be);
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input_report_key(wdata->extension.input,
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wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_PLUS],
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bp);
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input_report_key(wdata->extension.input,
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wiimod_turntable_map[WIIMOD_TURNTABLE_KEY_MINUS],
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bm);
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input_sync(wdata->extension.input);
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}
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static int wiimod_turntable_open(struct input_dev *dev)
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{
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struct wiimote_data *wdata = input_get_drvdata(dev);
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unsigned long flags;
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spin_lock_irqsave(&wdata->state.lock, flags);
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wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
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wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
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spin_unlock_irqrestore(&wdata->state.lock, flags);
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return 0;
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}
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static void wiimod_turntable_close(struct input_dev *dev)
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{
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struct wiimote_data *wdata = input_get_drvdata(dev);
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unsigned long flags;
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spin_lock_irqsave(&wdata->state.lock, flags);
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wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
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wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
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spin_unlock_irqrestore(&wdata->state.lock, flags);
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}
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static int wiimod_turntable_probe(const struct wiimod_ops *ops,
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struct wiimote_data *wdata)
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{
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int ret, i;
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wdata->extension.input = input_allocate_device();
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if (!wdata->extension.input)
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return -ENOMEM;
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input_set_drvdata(wdata->extension.input, wdata);
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wdata->extension.input->open = wiimod_turntable_open;
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wdata->extension.input->close = wiimod_turntable_close;
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wdata->extension.input->dev.parent = &wdata->hdev->dev;
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wdata->extension.input->id.bustype = wdata->hdev->bus;
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wdata->extension.input->id.vendor = wdata->hdev->vendor;
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wdata->extension.input->id.product = wdata->hdev->product;
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wdata->extension.input->id.version = wdata->hdev->version;
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wdata->extension.input->name = WIIMOTE_NAME " Turntable";
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set_bit(EV_KEY, wdata->extension.input->evbit);
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for (i = 0; i < WIIMOD_TURNTABLE_KEY_NUM; ++i)
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set_bit(wiimod_turntable_map[i],
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wdata->extension.input->keybit);
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set_bit(EV_ABS, wdata->extension.input->evbit);
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set_bit(ABS_X, wdata->extension.input->absbit);
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set_bit(ABS_Y, wdata->extension.input->absbit);
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set_bit(ABS_HAT0X, wdata->extension.input->absbit);
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set_bit(ABS_HAT1X, wdata->extension.input->absbit);
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set_bit(ABS_HAT2X, wdata->extension.input->absbit);
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set_bit(ABS_HAT3X, wdata->extension.input->absbit);
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input_set_abs_params(wdata->extension.input,
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ABS_X, 0, 63, 1, 0);
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input_set_abs_params(wdata->extension.input,
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ABS_Y, 63, 0, 1, 0);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT0X, -8, 8, 0, 0);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT1X, -8, 8, 0, 0);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT2X, 0, 31, 1, 1);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT3X, 0, 7, 0, 0);
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ret = input_register_device(wdata->extension.input);
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if (ret)
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goto err_free;
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return 0;
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err_free:
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input_free_device(wdata->extension.input);
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wdata->extension.input = NULL;
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return ret;
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}
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static void wiimod_turntable_remove(const struct wiimod_ops *ops,
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struct wiimote_data *wdata)
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{
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if (!wdata->extension.input)
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return;
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input_unregister_device(wdata->extension.input);
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wdata->extension.input = NULL;
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}
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static const struct wiimod_ops wiimod_turntable = {
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.flags = 0,
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.arg = 0,
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.probe = wiimod_turntable_probe,
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.remove = wiimod_turntable_remove,
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.in_ext = wiimod_turntable_in_ext,
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};
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/*
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/*
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* Builtin Motion Plus
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* Builtin Motion Plus
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* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
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* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
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@ -2657,4 +2881,5 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
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[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
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[WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
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[WIIMOTE_EXT_DRUMS] = &wiimod_drums,
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[WIIMOTE_EXT_DRUMS] = &wiimod_drums,
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[WIIMOTE_EXT_GUITAR] = &wiimod_guitar,
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[WIIMOTE_EXT_GUITAR] = &wiimod_guitar,
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[WIIMOTE_EXT_TURNTABLE] = &wiimod_turntable,
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};
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};
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@ -88,6 +88,7 @@ enum wiimote_exttype {
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WIIMOTE_EXT_PRO_CONTROLLER,
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WIIMOTE_EXT_PRO_CONTROLLER,
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WIIMOTE_EXT_DRUMS,
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WIIMOTE_EXT_DRUMS,
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WIIMOTE_EXT_GUITAR,
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WIIMOTE_EXT_GUITAR,
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WIIMOTE_EXT_TURNTABLE,
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WIIMOTE_EXT_NUM,
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WIIMOTE_EXT_NUM,
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};
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};
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