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[PATCH] rbtree: fixed reversed RB_EMPTY_NODE and rb_next/prev
The conditions got reserved. Also make rb_next() and rb_prev() check for the empty condition. Signed-off-by: Jens Axboe <axboe@suse.de>
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@ -336,7 +336,7 @@ static void as_add_arq_rb(struct as_data *ad, struct as_rq *arq)
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static inline void as_del_arq_rb(struct as_data *ad, struct as_rq *arq)
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static inline void as_del_arq_rb(struct as_data *ad, struct as_rq *arq)
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{
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{
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if (!RB_EMPTY_NODE(&arq->rb_node)) {
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if (RB_EMPTY_NODE(&arq->rb_node)) {
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WARN_ON(1);
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WARN_ON(1);
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return;
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return;
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}
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}
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@ -1039,7 +1039,7 @@ static void as_move_to_dispatch(struct as_data *ad, struct as_rq *arq)
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struct request *rq = arq->request;
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struct request *rq = arq->request;
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const int data_dir = arq->is_sync;
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const int data_dir = arq->is_sync;
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BUG_ON(!RB_EMPTY_NODE(&arq->rb_node));
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BUG_ON(RB_EMPTY_NODE(&arq->rb_node));
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as_antic_stop(ad);
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as_antic_stop(ad);
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ad->antic_status = ANTIC_OFF;
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ad->antic_status = ANTIC_OFF;
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@ -133,7 +133,7 @@ static inline void rb_set_color(struct rb_node *rb, int color)
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#define rb_entry(ptr, type, member) container_of(ptr, type, member)
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#define rb_entry(ptr, type, member) container_of(ptr, type, member)
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#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
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#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
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#define RB_EMPTY_NODE(node) (rb_parent(node) != node)
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#define RB_EMPTY_NODE(node) (rb_parent(node) == node)
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#define RB_CLEAR_NODE(node) (rb_set_parent(node, node))
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#define RB_CLEAR_NODE(node) (rb_set_parent(node, node))
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extern void rb_insert_color(struct rb_node *, struct rb_root *);
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extern void rb_insert_color(struct rb_node *, struct rb_root *);
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@ -322,6 +322,9 @@ struct rb_node *rb_next(struct rb_node *node)
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{
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{
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struct rb_node *parent;
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struct rb_node *parent;
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if (rb_parent(node) == node)
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return NULL;
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/* If we have a right-hand child, go down and then left as far
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/* If we have a right-hand child, go down and then left as far
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as we can. */
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as we can. */
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if (node->rb_right) {
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if (node->rb_right) {
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@ -348,6 +351,9 @@ struct rb_node *rb_prev(struct rb_node *node)
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{
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{
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struct rb_node *parent;
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struct rb_node *parent;
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if (rb_parent(node) == node)
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return NULL;
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/* If we have a left-hand child, go down and then right as far
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/* If we have a left-hand child, go down and then right as far
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as we can. */
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as we can. */
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if (node->rb_left) {
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if (node->rb_left) {
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