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media: Add VP9 v4l2 library
Provide code common to vp9 drivers in one central location. Signed-off-by: Andrzej Pietrasiewicz <andrzej.p@collabora.com> Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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@ -52,6 +52,10 @@ config V4L2_JPEG_HELPER
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config V4L2_H264
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tristate
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# Used by drivers that need v4l2-vp9.ko
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config V4L2_VP9
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tristate
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# Used by drivers that need v4l2-mem2mem.ko
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config V4L2_MEM2MEM_DEV
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tristate
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@ -24,6 +24,7 @@ obj-$(CONFIG_VIDEO_TUNER) += tuner.o
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obj-$(CONFIG_V4L2_MEM2MEM_DEV) += v4l2-mem2mem.o
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obj-$(CONFIG_V4L2_H264) += v4l2-h264.o
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obj-$(CONFIG_V4L2_VP9) += v4l2-vp9.o
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obj-$(CONFIG_V4L2_FLASH_LED_CLASS) += v4l2-flash-led-class.o
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1850
drivers/media/v4l2-core/v4l2-vp9.c
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drivers/media/v4l2-core/v4l2-vp9.c
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File diff suppressed because it is too large
Load Diff
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include/media/v4l2-vp9.h
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233
include/media/v4l2-vp9.h
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@ -0,0 +1,233 @@
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Helper functions for vp9 codecs.
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*
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* Copyright (c) 2021 Collabora, Ltd.
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*
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* Author: Andrzej Pietrasiewicz <andrzej.p@collabora.com>
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*/
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#ifndef _MEDIA_V4L2_VP9_H
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#define _MEDIA_V4L2_VP9_H
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#include <media/v4l2-ctrls.h>
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/**
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* struct v4l2_vp9_frame_mv_context - motion vector-related probabilities
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*
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* @joint: motion vector joint probabilities.
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* @sign: motion vector sign probabilities.
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* @classes: motion vector class probabilities.
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* @class0_bit: motion vector class0 bit probabilities.
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* @bits: motion vector bits probabilities.
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* @class0_fr: motion vector class0 fractional bit probabilities.
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* @fr: motion vector fractional bit probabilities.
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* @class0_hp: motion vector class0 high precision fractional bit probabilities.
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* @hp: motion vector high precision fractional bit probabilities.
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*
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* A member of v4l2_vp9_frame_context.
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*/
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struct v4l2_vp9_frame_mv_context {
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u8 joint[3];
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u8 sign[2];
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u8 classes[2][10];
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u8 class0_bit[2];
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u8 bits[2][10];
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u8 class0_fr[2][2][3];
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u8 fr[2][3];
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u8 class0_hp[2];
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u8 hp[2];
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};
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/**
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* struct v4l2_vp9_frame_context - frame probabilities, including motion-vector related
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*
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* @tx8: TX 8x8 probabilities.
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* @tx16: TX 16x16 probabilities.
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* @tx32: TX 32x32 probabilities.
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* @coef: coefficient probabilities.
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* @skip: skip probabilities.
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* @inter_mode: inter mode probabilities.
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* @interp_filter: interpolation filter probabilities.
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* @is_inter: is inter-block probabilities.
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* @comp_mode: compound prediction mode probabilities.
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* @single_ref: single ref probabilities.
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* @comp_ref: compound ref probabilities.
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* @y_mode: Y prediction mode probabilities.
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* @uv_mode: UV prediction mode probabilities.
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* @partition: partition probabilities.
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* @mv: motion vector probabilities.
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*
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* Drivers which need to keep track of frame context(s) can use this struct.
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* The members correspond to probability tables, which are specified only implicitly in the
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* vp9 spec. Section 10.5 "Default probability tables" contains all the types of involved
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* tables, i.e. the actual tables are of the same kind, and when they are reset (which is
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* mandated by the spec sometimes) they are overwritten with values from the default tables.
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*/
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struct v4l2_vp9_frame_context {
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u8 tx8[2][1];
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u8 tx16[2][2];
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u8 tx32[2][3];
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u8 coef[4][2][2][6][6][3];
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u8 skip[3];
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u8 inter_mode[7][3];
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u8 interp_filter[4][2];
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u8 is_inter[4];
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u8 comp_mode[5];
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u8 single_ref[5][2];
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u8 comp_ref[5];
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u8 y_mode[4][9];
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u8 uv_mode[10][9];
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u8 partition[16][3];
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struct v4l2_vp9_frame_mv_context mv;
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};
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/**
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* struct v4l2_vp9_frame_symbol_counts - pointers to arrays of symbol counts
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*
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* @partition: partition counts.
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* @skip: skip counts.
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* @intra_inter: is inter-block counts.
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* @tx32p: TX32 counts.
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* @tx16p: TX16 counts.
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* @tx8p: TX8 counts.
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* @y_mode: Y prediction mode counts.
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* @uv_mode: UV prediction mode counts.
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* @comp: compound prediction mode counts.
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* @comp_ref: compound ref counts.
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* @single_ref: single ref counts.
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* @mv_mode: inter mode counts.
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* @filter: interpolation filter counts.
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* @mv_joint: motion vector joint counts.
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* @sign: motion vector sign counts.
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* @classes: motion vector class counts.
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* @class0: motion vector class0 bit counts.
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* @bits: motion vector bits counts.
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* @class0_fp: motion vector class0 fractional bit counts.
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* @fp: motion vector fractional bit counts.
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* @class0_hp: motion vector class0 high precision fractional bit counts.
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* @hp: motion vector high precision fractional bit counts.
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* @coeff: coefficient counts.
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* @eob: eob counts
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*
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* The fields correspond to what is specified in section 8.3 "Clear counts process" of the spec.
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* Different pieces of hardware can report the counts in different order, so we cannot rely on
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* simply overlaying a struct on a relevant block of memory. Instead we provide pointers to
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* arrays or array of pointers to arrays in case of coeff, or array of pointers for eob.
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*/
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struct v4l2_vp9_frame_symbol_counts {
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u32 (*partition)[16][4];
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u32 (*skip)[3][2];
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u32 (*intra_inter)[4][2];
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u32 (*tx32p)[2][4];
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u32 (*tx16p)[2][4];
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u32 (*tx8p)[2][2];
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u32 (*y_mode)[4][10];
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u32 (*uv_mode)[10][10];
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u32 (*comp)[5][2];
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u32 (*comp_ref)[5][2];
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u32 (*single_ref)[5][2][2];
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u32 (*mv_mode)[7][4];
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u32 (*filter)[4][3];
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u32 (*mv_joint)[4];
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u32 (*sign)[2][2];
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u32 (*classes)[2][11];
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u32 (*class0)[2][2];
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u32 (*bits)[2][10][2];
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u32 (*class0_fp)[2][2][4];
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u32 (*fp)[2][4];
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u32 (*class0_hp)[2][2];
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u32 (*hp)[2][2];
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u32 (*coeff[4][2][2][6][6])[3];
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u32 *eob[4][2][2][6][6][2];
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};
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extern const u8 v4l2_vp9_kf_y_mode_prob[10][10][9]; /* Section 10.4 of the spec */
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extern const u8 v4l2_vp9_kf_partition_probs[16][3]; /* Section 10.4 of the spec */
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extern const u8 v4l2_vp9_kf_uv_mode_prob[10][9]; /* Section 10.4 of the spec */
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extern const struct v4l2_vp9_frame_context v4l2_vp9_default_probs; /* Section 10.5 of the spec */
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/**
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* v4l2_vp9_fw_update_probs() - Perform forward update of vp9 probabilities
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*
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* @probs: current probabilities values
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* @deltas: delta values from compressed header
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* @dec_params: vp9 frame decoding parameters
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*
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* This function performs forward updates of probabilities for the vp9 boolean decoder.
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* The frame header can contain a directive to update the probabilities (deltas), if so, then
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* the deltas are provided in the header, too. The userspace parses those and passes the said
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* deltas struct to the kernel.
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*/
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void v4l2_vp9_fw_update_probs(struct v4l2_vp9_frame_context *probs,
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const struct v4l2_ctrl_vp9_compressed_hdr *deltas,
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const struct v4l2_ctrl_vp9_frame *dec_params);
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/**
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* v4l2_vp9_reset_frame_ctx() - Reset appropriate frame context
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*
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* @dec_params: vp9 frame decoding parameters
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* @frame_context: array of the 4 frame contexts
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*
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* This function resets appropriate frame contexts, based on what's in dec_params.
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*
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* Returns the frame context index after the update, which might be reset to zero if
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* mandated by the spec.
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*/
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u8 v4l2_vp9_reset_frame_ctx(const struct v4l2_ctrl_vp9_frame *dec_params,
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struct v4l2_vp9_frame_context *frame_context);
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/**
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* v4l2_vp9_adapt_coef_probs() - Perform backward update of vp9 coefficients probabilities
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*
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* @probs: current probabilities values
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* @counts: values of symbol counts after the current frame has been decoded
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* @use_128: flag to request that 128 is used as update factor if true, otherwise 112 is used
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* @frame_is_intra: flag indicating that FrameIsIntra is true
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*
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* This function performs backward updates of coefficients probabilities for the vp9 boolean
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* decoder. After a frame has been decoded the counts of how many times a given symbol has
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* occurred are known and are used to update the probability of each symbol.
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*/
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void v4l2_vp9_adapt_coef_probs(struct v4l2_vp9_frame_context *probs,
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struct v4l2_vp9_frame_symbol_counts *counts,
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bool use_128,
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bool frame_is_intra);
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/**
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* v4l2_vp9_adapt_noncoef_probs() - Perform backward update of vp9 non-coefficients probabilities
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*
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* @probs: current probabilities values
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* @counts: values of symbol counts after the current frame has been decoded
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* @reference_mode: specifies the type of inter prediction to be used. See
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* &v4l2_vp9_reference_mode for more details
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* @interpolation_filter: specifies the filter selection used for performing inter prediction.
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* See &v4l2_vp9_interpolation_filter for more details
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* @tx_mode: specifies the TX mode. See &v4l2_vp9_tx_mode for more details
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* @flags: combination of V4L2_VP9_FRAME_FLAG_* flags
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*
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* This function performs backward updates of non-coefficients probabilities for the vp9 boolean
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* decoder. After a frame has been decoded the counts of how many times a given symbol has
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* occurred are known and are used to update the probability of each symbol.
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*/
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void v4l2_vp9_adapt_noncoef_probs(struct v4l2_vp9_frame_context *probs,
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struct v4l2_vp9_frame_symbol_counts *counts,
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u8 reference_mode, u8 interpolation_filter, u8 tx_mode,
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u32 flags);
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/**
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* v4l2_vp9_seg_feat_enabled() - Check if a segmentation feature is enabled
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*
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* @feature_enabled: array of 8-bit flags (for all segments)
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* @feature: id of the feature to check
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* @segid: id of the segment to look up
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*
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* This function returns true if a given feature is active in a given segment.
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*/
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bool
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v4l2_vp9_seg_feat_enabled(const u8 *feature_enabled,
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unsigned int feature,
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unsigned int segid);
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#endif /* _MEDIA_V4L2_VP9_H */
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