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HID: wiimote: Parse classic controller data
Nintendo Classic Controller extension reports lots of keys, two analog sticks and two analog buttons. We report all data through extension input device to userspace. Signed-off-by: David Herrmann <dh.herrmann@googlemail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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@ -39,12 +39,42 @@ enum wiiext_type {
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enum wiiext_keys {
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WIIEXT_KEY_C,
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WIIEXT_KEY_Z,
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WIIEXT_KEY_A,
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WIIEXT_KEY_B,
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WIIEXT_KEY_X,
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WIIEXT_KEY_Y,
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WIIEXT_KEY_ZL,
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WIIEXT_KEY_ZR,
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WIIEXT_KEY_PLUS,
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WIIEXT_KEY_MINUS,
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WIIEXT_KEY_HOME,
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WIIEXT_KEY_LEFT,
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WIIEXT_KEY_RIGHT,
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WIIEXT_KEY_UP,
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WIIEXT_KEY_DOWN,
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WIIEXT_KEY_LT,
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WIIEXT_KEY_RT,
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WIIEXT_KEY_COUNT
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};
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static __u16 wiiext_keymap[] = {
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BTN_C, /* WIIEXT_KEY_C */
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BTN_Z, /* WIIEXT_KEY_Z */
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BTN_A, /* WIIEXT_KEY_A */
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BTN_B, /* WIIEXT_KEY_B */
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BTN_X, /* WIIEXT_KEY_X */
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BTN_Y, /* WIIEXT_KEY_Y */
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BTN_TL2, /* WIIEXT_KEY_ZL */
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BTN_TR2, /* WIIEXT_KEY_ZR */
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KEY_NEXT, /* WIIEXT_KEY_PLUS */
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KEY_PREVIOUS, /* WIIEXT_KEY_MINUS */
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BTN_MODE, /* WIIEXT_KEY_HOME */
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KEY_LEFT, /* WIIEXT_KEY_LEFT */
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KEY_RIGHT, /* WIIEXT_KEY_RIGHT */
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KEY_UP, /* WIIEXT_KEY_UP */
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KEY_DOWN, /* WIIEXT_KEY_DOWN */
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BTN_TL, /* WIIEXT_KEY_LT */
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BTN_TR, /* WIIEXT_KEY_RT */
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};
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/* diable all extensions */
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@ -363,6 +393,120 @@ static void handler_nunchuck(struct wiimote_ext *ext, const __u8 *payload)
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static void handler_classic(struct wiimote_ext *ext, const __u8 *payload)
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{
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__s8 rx, ry, lx, ly, lt, rt;
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/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 1 | RX <5:4> | LX <5:0> |
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* 2 | RX <3:2> | LY <5:0> |
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* -----+-----+-----+-----+-----------------------------+
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* 3 |RX<1>| LT <5:4> | RY <5:1> |
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* -----+-----+-----------+-----------------------------+
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* 4 | LT <3:1> | RT <5:1> |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 5 | BDR | BDD | BLT | B- | BH | B+ | BRT | 1 |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 6 | BZL | BB | BY | BA | BX | BZR | BDL | BDU |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* All buttons are 0 if pressed
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* RX and RY are right analog stick
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* LX and LY are left analog stick
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* LT is left trigger, RT is right trigger
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* BLT is 0 if left trigger is fully pressed
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* BRT is 0 if right trigger is fully pressed
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* BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
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* BZL is left Z button and BZR is right Z button
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* B-, BH, B+ are +, HOME and - buttons
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* BB, BY, BA, BX are A, B, X, Y buttons
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* LSB of RX, RY, LT, and RT are not transmitted and always 0.
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*
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* With motionp enabled it changes slightly to this:
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* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 1 | RX <4:3> | LX <5:1> | BDU |
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* 2 | RX <2:1> | LY <5:1> | BDL |
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* -----+-----+-----+-----+-----------------------+-----+
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* 3 |RX<0>| LT <4:3> | RY <4:0> |
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* -----+-----+-----------+-----------------------------+
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* 4 | LT <2:0> | RT <4:0> |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 5 | BDR | BDD | BLT | B- | BH | B+ | BRT | EXT |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 6 | BZL | BB | BY | BA | BX | BZR | 0 | 0 |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
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* is the same as before.
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*/
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if (ext->motionp) {
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lx = payload[0] & 0x3e;
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ly = payload[0] & 0x3e;
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} else {
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lx = payload[0] & 0x3f;
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ly = payload[0] & 0x3f;
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}
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rx = (payload[0] >> 3) & 0x14;
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rx |= (payload[1] >> 5) & 0x06;
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rx |= (payload[2] >> 7) & 0x01;
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ry = payload[2] & 0x1f;
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rt = payload[3] & 0x1f;
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lt = (payload[2] >> 2) & 0x18;
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lt |= (payload[3] >> 5) & 0x07;
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rx <<= 1;
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ry <<= 1;
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rt <<= 1;
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lt <<= 1;
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input_report_abs(ext->input, ABS_HAT1X, lx - 0x20);
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input_report_abs(ext->input, ABS_HAT1Y, ly - 0x20);
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input_report_abs(ext->input, ABS_HAT2X, rx - 0x20);
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input_report_abs(ext->input, ABS_HAT2Y, ry - 0x20);
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input_report_abs(ext->input, ABS_HAT3X, rt - 0x20);
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input_report_abs(ext->input, ABS_HAT3Y, lt - 0x20);
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_RIGHT],
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!!(payload[4] & 0x80));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_DOWN],
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!!(payload[4] & 0x40));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_LT],
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!!(payload[4] & 0x20));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_MINUS],
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!!(payload[4] & 0x10));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_HOME],
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!!(payload[4] & 0x08));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_PLUS],
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!!(payload[4] & 0x04));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_RT],
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!!(payload[4] & 0x02));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_ZL],
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!!(payload[5] & 0x80));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_B],
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!!(payload[5] & 0x40));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_Y],
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!!(payload[5] & 0x20));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_A],
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!!(payload[5] & 0x10));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_X],
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!!(payload[5] & 0x08));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_ZR],
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!!(payload[5] & 0x04));
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if (ext->motionp) {
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_UP],
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!!(payload[0] & 0x01));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_LEFT],
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!!(payload[1] & 0x01));
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} else {
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_UP],
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!!(payload[5] & 0x01));
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input_report_key(ext->input, wiiext_keymap[WIIEXT_KEY_LEFT],
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!!(payload[5] & 0x02));
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}
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input_sync(ext->input);
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}
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/* call this with state.lock spinlock held */
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@ -502,8 +646,20 @@ int wiiext_init(struct wiimote_data *wdata)
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set_bit(EV_ABS, ext->input->evbit);
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set_bit(ABS_HAT0X, ext->input->absbit);
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set_bit(ABS_HAT0Y, ext->input->absbit);
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set_bit(ABS_HAT1X, ext->input->absbit);
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set_bit(ABS_HAT1Y, ext->input->absbit);
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set_bit(ABS_HAT2X, ext->input->absbit);
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set_bit(ABS_HAT2Y, ext->input->absbit);
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set_bit(ABS_HAT3X, ext->input->absbit);
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set_bit(ABS_HAT3Y, ext->input->absbit);
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input_set_abs_params(ext->input, ABS_HAT0X, -120, 120, 2, 4);
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input_set_abs_params(ext->input, ABS_HAT0Y, -120, 120, 2, 4);
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input_set_abs_params(ext->input, ABS_HAT1X, -30, 30, 1, 1);
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input_set_abs_params(ext->input, ABS_HAT1Y, -30, 30, 1, 1);
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input_set_abs_params(ext->input, ABS_HAT2X, -30, 30, 1, 1);
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input_set_abs_params(ext->input, ABS_HAT2Y, -30, 30, 1, 1);
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input_set_abs_params(ext->input, ABS_HAT3X, -30, 30, 1, 1);
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input_set_abs_params(ext->input, ABS_HAT3Y, -30, 30, 1, 1);
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set_bit(ABS_RX, ext->input->absbit);
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set_bit(ABS_RY, ext->input->absbit);
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set_bit(ABS_RZ, ext->input->absbit);
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