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net: netconsole: split send_msg_fragmented
Refactor the send_msg_fragmented() function by extracting the logic for sending the message body into a new function called send_fragmented_body(). Now, send_msg_fragmented() handles appending the release and header, and then delegates the task of breaking up the body and sending the fragments to send_fragmented_body(). This is the final flow now: When send_ext_msg_udp() is called to send a message, it will: - call send_msg_no_fragmentation() if no fragmentation is needed or - call send_msg_fragmented() if fragmentation is needed * send_msg_fragmented() appends the header to the buffer, which is be persisted until the function returns * call send_fragmented_body() to iterate and populate the body of the message. It will not touch the header, and it will only replace the body, writing the msgbody and/or userdata. Also add some comment to make the code easier to review. Signed-off-by: Breno Leitao <leitao@debian.org> Reviewed-by: Simon Horman <horms@kernel.org> Signed-off-by: Paolo Abeni <pabeni@redhat.com>
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@ -1096,46 +1096,30 @@ static void append_release(char *buf)
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scnprintf(buf, MAX_PRINT_CHUNK, "%s,", release);
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}
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static void send_msg_fragmented(struct netconsole_target *nt,
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const char *msg,
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int msg_len,
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int release_len)
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static void send_fragmented_body(struct netconsole_target *nt, char *buf,
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const char *msgbody, int header_len,
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int msgbody_len)
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{
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int header_len, msgbody_len, body_len;
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static char buf[MAX_PRINT_CHUNK]; /* protected by target_list_lock */
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int offset = 0, userdata_len = 0;
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const char *header, *msgbody;
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const char *userdata = NULL;
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int body_len, offset = 0;
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int userdata_len = 0;
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#ifdef CONFIG_NETCONSOLE_DYNAMIC
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userdata = nt->userdata_complete;
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userdata_len = nt->userdata_length;
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#endif
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/* need to insert extra header fields, detect header and msgbody */
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header = msg;
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msgbody = memchr(msg, ';', msg_len);
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if (WARN_ON_ONCE(!msgbody))
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return;
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header_len = msgbody - header;
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msgbody_len = msg_len - header_len - 1;
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msgbody++;
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/*
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* Transfer multiple chunks with the following extra header.
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* "ncfrag=<byte-offset>/<total-bytes>"
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/* body_len represents the number of bytes that will be sent. This is
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* bigger than MAX_PRINT_CHUNK, thus, it will be split in multiple
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* packets
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*/
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if (release_len)
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append_release(buf);
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/* Copy the header into the buffer */
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memcpy(buf + release_len, header, header_len);
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header_len += release_len;
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body_len = msgbody_len + userdata_len;
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/* for now on, the header will be persisted, and the msgbody
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* will be replaced
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/* In each iteration of the while loop below, we send a packet
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* containing the header and a portion of the body. The body is
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* composed of two parts: msgbody and userdata. We keep track of how
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* many bytes have been sent so far using the offset variable, which
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* ranges from 0 to the total length of the body.
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*/
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while (offset < body_len) {
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int this_header = header_len;
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@ -1144,7 +1128,7 @@ static void send_msg_fragmented(struct netconsole_target *nt,
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int this_chunk = 0;
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this_header += scnprintf(buf + this_header,
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sizeof(buf) - this_header,
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MAX_PRINT_CHUNK - this_header,
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",ncfrag=%d/%d;", offset,
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body_len);
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@ -1199,6 +1183,41 @@ static void send_msg_fragmented(struct netconsole_target *nt,
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}
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}
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static void send_msg_fragmented(struct netconsole_target *nt,
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const char *msg,
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int msg_len,
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int release_len)
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{
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static char buf[MAX_PRINT_CHUNK]; /* protected by target_list_lock */
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int header_len, msgbody_len;
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const char *msgbody;
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/* need to insert extra header fields, detect header and msgbody */
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msgbody = memchr(msg, ';', msg_len);
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if (WARN_ON_ONCE(!msgbody))
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return;
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header_len = msgbody - msg;
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msgbody_len = msg_len - header_len - 1;
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msgbody++;
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/*
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* Transfer multiple chunks with the following extra header.
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* "ncfrag=<byte-offset>/<total-bytes>"
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*/
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if (release_len)
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append_release(buf);
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/* Copy the header into the buffer */
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memcpy(buf + release_len, msg, header_len);
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header_len += release_len;
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/* for now on, the header will be persisted, and the msgbody
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* will be replaced
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*/
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send_fragmented_body(nt, buf, msgbody, header_len, msgbody_len);
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}
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/**
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* send_ext_msg_udp - send extended log message to target
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* @nt: target to send message to
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