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crush: clarify numrep vs endpos
Pass numrep (the width of the result) separately from the number of results we want *this* iteration. This makes things less awkward when we do a recursive call (for chooseleaf) and want only one item. Reflects ceph.git commit 1b567ee08972f268c11b43fc881e57b5984dd08b. Signed-off-by: Ilya Dryomov <ilya.dryomov@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com>
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@ -457,13 +457,13 @@ reject:
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static void crush_choose_indep(const struct crush_map *map,
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struct crush_bucket *bucket,
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const __u32 *weight, int weight_max,
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int x, int numrep, int type,
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int x, int left, int numrep, int type,
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int *out, int outpos,
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int recurse_to_leaf,
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int *out2)
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{
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struct crush_bucket *in = bucket;
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int left = numrep - outpos;
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int endpos = outpos + left;
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int rep;
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unsigned int ftotal;
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int r;
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@ -476,14 +476,14 @@ static void crush_choose_indep(const struct crush_map *map,
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bucket->id, x, outpos, numrep);
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/* initially my result is undefined */
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for (rep = outpos; rep < numrep; rep++) {
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for (rep = outpos; rep < endpos; rep++) {
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out[rep] = CRUSH_ITEM_UNDEF;
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if (out2)
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out2[rep] = CRUSH_ITEM_UNDEF;
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}
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for (ftotal = 0; left > 0 && ftotal < map->choose_total_tries; ftotal++) {
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for (rep = outpos; rep < numrep; rep++) {
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for (rep = outpos; rep < endpos; rep++) {
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if (out[rep] != CRUSH_ITEM_UNDEF)
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continue;
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@ -551,7 +551,7 @@ static void crush_choose_indep(const struct crush_map *map,
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/* collision? */
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collide = 0;
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for (i = outpos; i < numrep; i++) {
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for (i = outpos; i < endpos; i++) {
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if (out[i] == item) {
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collide = 1;
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break;
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@ -565,7 +565,7 @@ static void crush_choose_indep(const struct crush_map *map,
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crush_choose_indep(map,
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map->buckets[-1-item],
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weight, weight_max,
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x, rep+1, 0,
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x, 1, numrep, 0,
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out2, rep,
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0, NULL);
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if (out2[rep] == CRUSH_ITEM_NONE) {
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@ -590,7 +590,7 @@ static void crush_choose_indep(const struct crush_map *map,
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}
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}
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}
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for (rep = outpos; rep < numrep; rep++) {
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for (rep = outpos; rep < endpos; rep++) {
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if (out[rep] == CRUSH_ITEM_UNDEF) {
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out[rep] = CRUSH_ITEM_NONE;
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}
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@ -698,7 +698,7 @@ int crush_do_rule(const struct crush_map *map,
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map,
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map->buckets[-1-w[i]],
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weight, weight_max,
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x, numrep,
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x, numrep, numrep,
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curstep->arg2,
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o+osize, j,
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recurse_to_leaf,
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