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ALSA: cs4281: Simplify with DEFINE_SIMPLE_DEV_PM_OPS()
Use the new DEFINE_SIMPLE_DEV_PM_OPS() instead of SIMPLE_DEV_PM_OPS() for code-simplification. We need no longer CONFIG_PM_SLEEP ifdefs. This ends up with the allocation of a few additional bytes for the register dumps even if it's not really used, but the code simplification should justify the cost. Signed-off-by: Takashi Iwai <tiwai@suse.de> Link: https://lore.kernel.org/r/20240207155140.18238-20-tiwai@suse.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -470,10 +470,7 @@ struct cs4281 {
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struct gameport *gameport;
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#ifdef CONFIG_PM_SLEEP
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u32 suspend_regs[SUSPEND_REGISTERS];
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#endif
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};
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static irqreturn_t snd_cs4281_interrupt(int irq, void *dev_id);
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@ -1897,8 +1894,6 @@ static int snd_cs4281_probe(struct pci_dev *pci,
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/*
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* Power Management
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*/
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#ifdef CONFIG_PM_SLEEP
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static const int saved_regs[SUSPEND_REGISTERS] = {
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BA0_JSCTL,
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BA0_GPIOR,
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@ -1987,18 +1982,14 @@ static int cs4281_resume(struct device *dev)
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return 0;
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}
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static SIMPLE_DEV_PM_OPS(cs4281_pm, cs4281_suspend, cs4281_resume);
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#define CS4281_PM_OPS &cs4281_pm
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#else
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#define CS4281_PM_OPS NULL
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#endif /* CONFIG_PM_SLEEP */
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static DEFINE_SIMPLE_DEV_PM_OPS(cs4281_pm, cs4281_suspend, cs4281_resume);
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static struct pci_driver cs4281_driver = {
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.name = KBUILD_MODNAME,
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.id_table = snd_cs4281_ids,
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.probe = snd_cs4281_probe,
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.driver = {
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.pm = CS4281_PM_OPS,
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.pm = &cs4281_pm,
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},
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};
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