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gpu: host1x: Implement syncpoint wait using DMA fences
In anticipation of removal of the intr API, move host1x_syncpt_wait to use DMA fences instead. As of this patch, this means that waits have a 30 second maximum timeout because of the implicit timeout we have with fences, but that will be lifted in a follow-up patch. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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@ -7,6 +7,7 @@
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#include <linux/module.h>
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#include <linux/device.h>
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#include <linux/dma-fence.h>
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#include <linux/slab.h>
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#include <trace/events/host1x.h>
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@ -209,17 +210,6 @@ int host1x_syncpt_incr(struct host1x_syncpt *sp)
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}
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EXPORT_SYMBOL(host1x_syncpt_incr);
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/*
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* Updated sync point form hardware, and returns true if syncpoint is expired,
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* false if we may need to wait
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*/
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static bool syncpt_load_min_is_expired(struct host1x_syncpt *sp, u32 thresh)
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{
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host1x_hw_syncpt_load(sp->host, sp);
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return host1x_syncpt_is_expired(sp, thresh);
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}
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/**
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* host1x_syncpt_wait() - wait for a syncpoint to reach a given value
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* @sp: host1x syncpoint
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@ -230,10 +220,10 @@ static bool syncpt_load_min_is_expired(struct host1x_syncpt *sp, u32 thresh)
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int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
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u32 *value)
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{
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DECLARE_WAIT_QUEUE_HEAD_ONSTACK(wq);
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void *ref;
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struct host1x_waitlist *waiter;
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int err = 0, check_count = 0;
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struct dma_fence *fence;
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long wait_err;
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host1x_hw_syncpt_load(sp->host, sp);
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if (value)
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*value = host1x_syncpt_load(sp);
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@ -241,73 +231,27 @@ int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
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if (host1x_syncpt_is_expired(sp, thresh))
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return 0;
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if (!timeout) {
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err = -EAGAIN;
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goto done;
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}
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/* allocate a waiter */
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waiter = kzalloc(sizeof(*waiter), GFP_KERNEL);
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if (!waiter) {
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err = -ENOMEM;
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goto done;
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}
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/* schedule a wakeup when the syncpoint value is reached */
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err = host1x_intr_add_action(sp->host, sp, thresh,
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HOST1X_INTR_ACTION_WAKEUP_INTERRUPTIBLE,
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&wq, waiter, &ref);
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if (err)
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goto done;
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err = -EAGAIN;
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/* Caller-specified timeout may be impractically low */
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if (timeout < 0)
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timeout = LONG_MAX;
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else if (timeout == 0)
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return -EAGAIN;
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/* wait for the syncpoint, or timeout, or signal */
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while (timeout) {
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long check = min_t(long, SYNCPT_CHECK_PERIOD, timeout);
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int remain;
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fence = host1x_fence_create(sp, thresh);
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if (IS_ERR(fence))
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return PTR_ERR(fence);
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remain = wait_event_interruptible_timeout(wq,
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syncpt_load_min_is_expired(sp, thresh),
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check);
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if (remain > 0 || host1x_syncpt_is_expired(sp, thresh)) {
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if (value)
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*value = host1x_syncpt_load(sp);
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wait_err = dma_fence_wait_timeout(fence, true, timeout);
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dma_fence_put(fence);
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err = 0;
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if (value)
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*value = host1x_syncpt_load(sp);
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break;
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}
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if (remain < 0) {
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err = remain;
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break;
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}
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timeout -= check;
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if (timeout && check_count <= MAX_STUCK_CHECK_COUNT) {
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dev_warn(sp->host->dev,
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"%s: syncpoint id %u (%s) stuck waiting %d, timeout=%ld\n",
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current->comm, sp->id, sp->name,
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thresh, timeout);
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host1x_debug_dump_syncpts(sp->host);
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if (check_count == MAX_STUCK_CHECK_COUNT)
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host1x_debug_dump(sp->host);
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check_count++;
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}
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}
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host1x_intr_put_ref(sp->host, sp->id, ref, true);
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done:
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return err;
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if (wait_err == 0)
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return -EAGAIN;
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else if (wait_err < 0)
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return wait_err;
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else
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return 0;
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}
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EXPORT_SYMBOL(host1x_syncpt_wait);
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