tty: vt: make rgb_from_256() slighly more comprehensible

* make the parameter unsigned, as it is expected to be unsigned,
* make the computation easier to follow -- step-by-step, and
* don't use 85 / 2 which is only a reduced form of 255 / 6 (by a factor
  3). Unlike the former, the latter can be understood.

Signed-off-by: "Jiri Slaby (SUSE)" <jirislaby@kernel.org>
Link: https://lore.kernel.org/r/20240202065608.14019-2-jirislaby@kernel.org
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
Jiri Slaby (SUSE) 2024-02-02 07:55:47 +01:00 committed by Greg Kroah-Hartman
parent f60ce0e4bb
commit fb8fa9093a

View File

@ -1588,7 +1588,7 @@ static void default_attr(struct vc_data *vc)
struct rgb { u8 r; u8 g; u8 b; };
static void rgb_from_256(int i, struct rgb *c)
static void rgb_from_256(unsigned int i, struct rgb *c)
{
if (i < 8) { /* Standard colours. */
c->r = i&1 ? 0xaa : 0x00;
@ -1599,9 +1599,12 @@ static void rgb_from_256(int i, struct rgb *c)
c->g = i&2 ? 0xff : 0x55;
c->b = i&4 ? 0xff : 0x55;
} else if (i < 232) { /* 6x6x6 colour cube. */
c->r = (i - 16) / 36 * 85 / 2;
c->g = (i - 16) / 6 % 6 * 85 / 2;
c->b = (i - 16) % 6 * 85 / 2;
i -= 16;
c->b = i % 6 * 255 / 6;
i /= 6;
c->g = i % 6 * 255 / 6;
i /= 6;
c->r = i * 255 / 6;
} else /* Grayscale ramp. */
c->r = c->g = c->b = i * 10 - 2312;
}