linux-stable/scripts/mod/symsearch.c
Masahiro Yamada 4c2598e3b6 modpost: replace the use of NOFAIL() with xmalloc() etc.
I think x*alloc() functions are cleaner.

Signed-off-by: Masahiro Yamada <masahiroy@kernel.org>
2024-09-01 20:34:48 +09:00

200 lines
5.8 KiB
C

// SPDX-License-Identifier: GPL-2.0
/*
* Helper functions for finding the symbol in an ELF which is "nearest"
* to a given address.
*/
#include <xalloc.h>
#include "modpost.h"
struct syminfo {
unsigned int symbol_index;
unsigned int section_index;
Elf_Addr addr;
};
/*
* Container used to hold an entire binary search table.
* Entries in table are ascending, sorted first by section_index,
* then by addr, and last by symbol_index. The sorting by
* symbol_index is used to ensure predictable behavior when
* multiple symbols are present with the same address; all
* symbols past the first are effectively ignored, by eliding
* them in symsearch_fixup().
*/
struct symsearch {
unsigned int table_size;
struct syminfo table[];
};
static int syminfo_compare(const void *s1, const void *s2)
{
const struct syminfo *sym1 = s1;
const struct syminfo *sym2 = s2;
if (sym1->section_index > sym2->section_index)
return 1;
if (sym1->section_index < sym2->section_index)
return -1;
if (sym1->addr > sym2->addr)
return 1;
if (sym1->addr < sym2->addr)
return -1;
if (sym1->symbol_index > sym2->symbol_index)
return 1;
if (sym1->symbol_index < sym2->symbol_index)
return -1;
return 0;
}
static unsigned int symbol_count(struct elf_info *elf)
{
unsigned int result = 0;
for (Elf_Sym *sym = elf->symtab_start; sym < elf->symtab_stop; sym++) {
if (is_valid_name(elf, sym))
result++;
}
return result;
}
/*
* Populate the search array that we just allocated.
* Be slightly paranoid here. The ELF file is mmap'd and could
* conceivably change between symbol_count() and symsearch_populate().
* If we notice any difference, bail out rather than potentially
* propagating errors or crashing.
*/
static void symsearch_populate(struct elf_info *elf,
struct syminfo *table,
unsigned int table_size)
{
bool is_arm = (elf->hdr->e_machine == EM_ARM);
for (Elf_Sym *sym = elf->symtab_start; sym < elf->symtab_stop; sym++) {
if (is_valid_name(elf, sym)) {
if (table_size-- == 0)
fatal("%s: size mismatch\n", __func__);
table->symbol_index = sym - elf->symtab_start;
table->section_index = get_secindex(elf, sym);
table->addr = sym->st_value;
/*
* For ARM Thumb instruction, the bit 0 of st_value is
* set if the symbol is STT_FUNC type. Mask it to get
* the address.
*/
if (is_arm && ELF_ST_TYPE(sym->st_info) == STT_FUNC)
table->addr &= ~1;
table++;
}
}
if (table_size != 0)
fatal("%s: size mismatch\n", __func__);
}
/*
* Do any fixups on the table after sorting.
* For now, this just finds adjacent entries which have
* the same section_index and addr, and it propagates
* the first symbol_index over the subsequent entries,
* so that only one symbol_index is seen for any given
* section_index and addr. This ensures that whether
* we're looking at an address from "above" or "below"
* that we see the same symbol_index.
* This does leave some duplicate entries in the table;
* in practice, these are a small fraction of the
* total number of entries, and they are harmless to
* the binary search algorithm other than a few occasional
* unnecessary comparisons.
*/
static void symsearch_fixup(struct syminfo *table, unsigned int table_size)
{
/* Don't look at index 0, it will never change. */
for (unsigned int i = 1; i < table_size; i++) {
if (table[i].addr == table[i - 1].addr &&
table[i].section_index == table[i - 1].section_index) {
table[i].symbol_index = table[i - 1].symbol_index;
}
}
}
void symsearch_init(struct elf_info *elf)
{
unsigned int table_size = symbol_count(elf);
elf->symsearch = xmalloc(sizeof(struct symsearch) +
sizeof(struct syminfo) * table_size);
elf->symsearch->table_size = table_size;
symsearch_populate(elf, elf->symsearch->table, table_size);
qsort(elf->symsearch->table, table_size,
sizeof(struct syminfo), syminfo_compare);
symsearch_fixup(elf->symsearch->table, table_size);
}
void symsearch_finish(struct elf_info *elf)
{
free(elf->symsearch);
elf->symsearch = NULL;
}
/*
* Find the syminfo which is in secndx and "nearest" to addr.
* allow_negative: allow returning a symbol whose address is > addr.
* min_distance: ignore symbols which are further away than this.
*
* Returns a pointer into the symbol table for success.
* Returns NULL if no legal symbol is found within the requested range.
*/
Elf_Sym *symsearch_find_nearest(struct elf_info *elf, Elf_Addr addr,
unsigned int secndx, bool allow_negative,
Elf_Addr min_distance)
{
unsigned int hi = elf->symsearch->table_size;
unsigned int lo = 0;
struct syminfo *table = elf->symsearch->table;
struct syminfo target;
target.addr = addr;
target.section_index = secndx;
target.symbol_index = ~0; /* compares greater than any actual index */
while (hi > lo) {
unsigned int mid = lo + (hi - lo) / 2; /* Avoids overflow */
if (syminfo_compare(&table[mid], &target) > 0)
hi = mid;
else
lo = mid + 1;
}
/*
* table[hi], if it exists, is the first entry in the array which
* lies beyond target. table[hi - 1], if it exists, is the last
* entry in the array which comes before target, including the
* case where it perfectly matches the section and the address.
*
* Note -- if the address we're looking up falls perfectly
* in the middle of two symbols, this is written to always
* prefer the symbol with the lower address.
*/
Elf_Sym *result = NULL;
if (allow_negative &&
hi < elf->symsearch->table_size &&
table[hi].section_index == secndx &&
table[hi].addr - addr <= min_distance) {
min_distance = table[hi].addr - addr;
result = &elf->symtab_start[table[hi].symbol_index];
}
if (hi > 0 &&
table[hi - 1].section_index == secndx &&
addr - table[hi - 1].addr <= min_distance) {
result = &elf->symtab_start[table[hi - 1].symbol_index];
}
return result;
}