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ab5df7b953
Add a callback in adreno-smmu-priv to read interesting SMMU registers to provide an opportunity for a richer debug experience in the GPU driver. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org> Link: https://lore.kernel.org/r/20210610214431.539029-3-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
66 lines
2.3 KiB
C
66 lines
2.3 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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/*
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* Copyright (C) 2020 Google, Inc
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*/
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#ifndef __ADRENO_SMMU_PRIV_H
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#define __ADRENO_SMMU_PRIV_H
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#include <linux/io-pgtable.h>
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/**
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* struct adreno_smmu_fault_info - container for key fault information
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*
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* @far: The faulting IOVA from ARM_SMMU_CB_FAR
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* @ttbr0: The current TTBR0 pagetable from ARM_SMMU_CB_TTBR0
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* @contextidr: The value of ARM_SMMU_CB_CONTEXTIDR
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* @fsr: The fault status from ARM_SMMU_CB_FSR
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* @fsynr0: The value of FSYNR0 from ARM_SMMU_CB_FSYNR0
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* @fsynr1: The value of FSYNR1 from ARM_SMMU_CB_FSYNR0
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* @cbfrsynra: The value of CBFRSYNRA from ARM_SMMU_GR1_CBFRSYNRA(idx)
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*
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* This struct passes back key page fault information to the GPU driver
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* through the get_fault_info function pointer.
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* The GPU driver can use this information to print informative
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* log messages and provide deeper GPU specific insight into the fault.
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*/
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struct adreno_smmu_fault_info {
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u64 far;
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u64 ttbr0;
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u32 contextidr;
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u32 fsr;
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u32 fsynr0;
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u32 fsynr1;
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u32 cbfrsynra;
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};
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/**
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* struct adreno_smmu_priv - private interface between adreno-smmu and GPU
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*
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* @cookie: An opque token provided by adreno-smmu and passed
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* back into the callbacks
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* @get_ttbr1_cfg: Get the TTBR1 config for the GPUs context-bank
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* @set_ttbr0_cfg: Set the TTBR0 config for the GPUs context bank. A
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* NULL config disables TTBR0 translation, otherwise
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* TTBR0 translation is enabled with the specified cfg
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* @get_fault_info: Called by the GPU fault handler to get information about
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* the fault
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*
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* The GPU driver (drm/msm) and adreno-smmu work together for controlling
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* the GPU's SMMU instance. This is by necessity, as the GPU is directly
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* updating the SMMU for context switches, while on the other hand we do
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* not want to duplicate all of the initial setup logic from arm-smmu.
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*
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* This private interface is used for the two drivers to coordinate. The
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* cookie and callback functions are populated when the GPU driver attaches
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* it's domain.
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*/
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struct adreno_smmu_priv {
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const void *cookie;
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const struct io_pgtable_cfg *(*get_ttbr1_cfg)(const void *cookie);
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int (*set_ttbr0_cfg)(const void *cookie, const struct io_pgtable_cfg *cfg);
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void (*get_fault_info)(const void *cookie, struct adreno_smmu_fault_info *info);
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};
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#endif /* __ADRENO_SMMU_PRIV_H */
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