Dave Airlie be51e4a781 Merge tag 'drm-intel-next-2013-10-18' of git://people.freedesktop.org/~danvet/drm-intel into drm-next
- CRC support from Damien and He Shuang. Long term this should allow us to
  test an awful lot modesetting corner cases automatically. So for me as
  the maintainer this is really big.
- HDMI audio fix from Jani.
- VLV dpll computation code refactoring from Ville.
- Fixups for the gpu booster from last time around (Chris).
- Some cleanups in the context code from Ben.
- More watermark work from Ville (we'll be getting there ...).
- vblank timestamp improvements from Ville.
- CONFIG_FB=n support, including drm core changes to make the fbdev
  helpers optional.
- DP link training improvements (Jani).
- mmio vtable from Ben, prep work for future hw.

* tag 'drm-intel-next-2013-10-18' of git://people.freedesktop.org/~danvet/drm-intel: (132 commits)
  drm/i915/dp: don't mention eDP bpp clamping if it doesn't affect bpp
  drm/i915: remove dead code in ironlake_crtc_mode_set
  drm/i915: crc support for hsw
  drm/i915: fix CRC debugfs setup
  drm/i915: wait one vblank when disabling CRCs
  drm/i915: use ->get_vblank_counter for the crc frame counter
  drm/i915: wire up CRC interrupt for ilk/snb
  drm/i915: add CRC #defines for ilk/snb
  drm/i915: extract display_pipe_crc_update
  drm/i915: don't Oops in debugfs for I915_FBDEV=n
  drm/i915: set HDMI pixel clock in audio configuration
  drm/i915: pass mode to ELD write vfuncs
  cpufreq: Add dummy cpufreq_cpu_get/put for CONFIG_CPU_FREQ=n
  drm/i915: check gem bo size when creating framebuffers
  drm/i915: Use unsigned long for obj->user_pin_count
  drm/i915: prevent tiling changes on framebuffer backing storage
  drm/i915: grab dev->struct_mutex around framebuffer_init
  drm/i915: vlv: fix VGA hotplug after modeset
  drm: add support for additional stereo 3D modes
  drm/i915: preserve dispaly init order on ByT
  ...
2013-10-25 09:35:04 +01:00
..
2013-10-09 15:55:33 +10:00
2013-10-09 15:55:33 +10:00
2013-08-19 14:11:44 +10:00
2013-10-23 14:21:06 +01:00
2013-08-19 10:32:26 +10:00
2013-10-09 15:55:32 +10:00
2013-04-30 22:20:00 +02:00
2013-08-19 14:11:44 +10:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html