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03ec56d084
The non-inline min heap API can result in an indirect function call to the custom swap function. This becomes particularly costly when CONFIG_MITIGATION_RETPOLINE is enabled, as indirect function calls are expensive in this case. To address this, copy the code from lib/sort.c and provide a default builtin swap implementation that performs element swaps based on the element size. This change allows most users to avoid the overhead of indirect function calls, improving efficiency. Link: https://lkml.kernel.org/r/20241020040200.939973-4-visitorckw@gmail.com Signed-off-by: Kuan-Wei Chiu <visitorckw@gmail.com> Cc: Adrian Hunter <adrian.hunter@intel.com> Cc: Arnaldo Carvalho de Melo <acme@kernel.org> Cc: Ching-Chun (Jim) Huang <jserv@ccns.ncku.edu.tw> Cc: Coly Li <colyli@suse.de> Cc: Ian Rogers <irogers@google.com> Cc: Ingo Molnar <mingo@redhat.com> Cc: Jiri Olsa <jolsa@kernel.org> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Kent Overstreet <kent.overstreet@linux.dev> Cc: "Liang, Kan" <kan.liang@linux.intel.com> Cc: Mark Rutland <mark.rutland@arm.com> Cc: Matthew Sakai <msakai@redhat.com> Cc: Matthew Wilcox (Oracle) <willy@infradead.org> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
458 lines
15 KiB
C
458 lines
15 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _LINUX_MIN_HEAP_H
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#define _LINUX_MIN_HEAP_H
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#include <linux/bug.h>
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#include <linux/string.h>
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#include <linux/types.h>
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/**
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* Data structure to hold a min-heap.
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* @nr: Number of elements currently in the heap.
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* @size: Maximum number of elements that can be held in current storage.
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* @data: Pointer to the start of array holding the heap elements.
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* @preallocated: Start of the static preallocated array holding the heap elements.
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*/
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#define MIN_HEAP_PREALLOCATED(_type, _name, _nr) \
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struct _name { \
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int nr; \
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int size; \
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_type *data; \
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_type preallocated[_nr]; \
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}
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#define DEFINE_MIN_HEAP(_type, _name) MIN_HEAP_PREALLOCATED(_type, _name, 0)
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typedef DEFINE_MIN_HEAP(char, min_heap_char) min_heap_char;
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#define __minheap_cast(_heap) (typeof((_heap)->data[0]) *)
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#define __minheap_obj_size(_heap) sizeof((_heap)->data[0])
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/**
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* struct min_heap_callbacks - Data/functions to customise the min_heap.
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* @less: Partial order function for this heap.
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* @swp: Swap elements function.
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*/
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struct min_heap_callbacks {
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bool (*less)(const void *lhs, const void *rhs, void *args);
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void (*swp)(void *lhs, void *rhs, void *args);
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};
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/**
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* is_aligned - is this pointer & size okay for word-wide copying?
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* @base: pointer to data
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* @size: size of each element
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* @align: required alignment (typically 4 or 8)
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*
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* Returns true if elements can be copied using word loads and stores.
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* The size must be a multiple of the alignment, and the base address must
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* be if we do not have CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS.
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*
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* For some reason, gcc doesn't know to optimize "if (a & mask || b & mask)"
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* to "if ((a | b) & mask)", so we do that by hand.
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*/
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__attribute_const__ __always_inline
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static bool is_aligned(const void *base, size_t size, unsigned char align)
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{
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unsigned char lsbits = (unsigned char)size;
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(void)base;
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#ifndef CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS
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lsbits |= (unsigned char)(uintptr_t)base;
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#endif
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return (lsbits & (align - 1)) == 0;
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}
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/**
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* swap_words_32 - swap two elements in 32-bit chunks
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* @a: pointer to the first element to swap
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* @b: pointer to the second element to swap
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* @n: element size (must be a multiple of 4)
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*
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* Exchange the two objects in memory. This exploits base+index addressing,
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* which basically all CPUs have, to minimize loop overhead computations.
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*
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* For some reason, on x86 gcc 7.3.0 adds a redundant test of n at the
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* bottom of the loop, even though the zero flag is still valid from the
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* subtract (since the intervening mov instructions don't alter the flags).
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* Gcc 8.1.0 doesn't have that problem.
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*/
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static __always_inline
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void swap_words_32(void *a, void *b, size_t n)
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{
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do {
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u32 t = *(u32 *)(a + (n -= 4));
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*(u32 *)(a + n) = *(u32 *)(b + n);
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*(u32 *)(b + n) = t;
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} while (n);
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}
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/**
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* swap_words_64 - swap two elements in 64-bit chunks
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* @a: pointer to the first element to swap
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* @b: pointer to the second element to swap
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* @n: element size (must be a multiple of 8)
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*
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* Exchange the two objects in memory. This exploits base+index
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* addressing, which basically all CPUs have, to minimize loop overhead
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* computations.
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*
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* We'd like to use 64-bit loads if possible. If they're not, emulating
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* one requires base+index+4 addressing which x86 has but most other
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* processors do not. If CONFIG_64BIT, we definitely have 64-bit loads,
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* but it's possible to have 64-bit loads without 64-bit pointers (e.g.
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* x32 ABI). Are there any cases the kernel needs to worry about?
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*/
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static __always_inline
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void swap_words_64(void *a, void *b, size_t n)
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{
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do {
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#ifdef CONFIG_64BIT
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u64 t = *(u64 *)(a + (n -= 8));
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*(u64 *)(a + n) = *(u64 *)(b + n);
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*(u64 *)(b + n) = t;
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#else
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/* Use two 32-bit transfers to avoid base+index+4 addressing */
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u32 t = *(u32 *)(a + (n -= 4));
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*(u32 *)(a + n) = *(u32 *)(b + n);
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*(u32 *)(b + n) = t;
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t = *(u32 *)(a + (n -= 4));
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*(u32 *)(a + n) = *(u32 *)(b + n);
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*(u32 *)(b + n) = t;
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#endif
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} while (n);
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}
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/**
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* swap_bytes - swap two elements a byte at a time
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* @a: pointer to the first element to swap
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* @b: pointer to the second element to swap
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* @n: element size
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*
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* This is the fallback if alignment doesn't allow using larger chunks.
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*/
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static __always_inline
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void swap_bytes(void *a, void *b, size_t n)
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{
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do {
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char t = ((char *)a)[--n];
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((char *)a)[n] = ((char *)b)[n];
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((char *)b)[n] = t;
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} while (n);
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}
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/*
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* The values are arbitrary as long as they can't be confused with
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* a pointer, but small integers make for the smallest compare
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* instructions.
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*/
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#define SWAP_WORDS_64 ((void (*)(void *, void *, void *))0)
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#define SWAP_WORDS_32 ((void (*)(void *, void *, void *))1)
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#define SWAP_BYTES ((void (*)(void *, void *, void *))2)
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/*
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* Selects the appropriate swap function based on the element size.
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*/
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static __always_inline
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void *select_swap_func(const void *base, size_t size)
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{
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if (is_aligned(base, size, 8))
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return SWAP_WORDS_64;
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else if (is_aligned(base, size, 4))
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return SWAP_WORDS_32;
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else
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return SWAP_BYTES;
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}
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static __always_inline
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void do_swap(void *a, void *b, size_t size, void (*swap_func)(void *lhs, void *rhs, void *args),
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void *priv)
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{
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if (swap_func == SWAP_WORDS_64)
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swap_words_64(a, b, size);
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else if (swap_func == SWAP_WORDS_32)
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swap_words_32(a, b, size);
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else if (swap_func == SWAP_BYTES)
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swap_bytes(a, b, size);
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else
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swap_func(a, b, priv);
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}
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/**
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* parent - given the offset of the child, find the offset of the parent.
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* @i: the offset of the heap element whose parent is sought. Non-zero.
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* @lsbit: a precomputed 1-bit mask, equal to "size & -size"
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* @size: size of each element
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*
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* In terms of array indexes, the parent of element j = @i/@size is simply
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* (j-1)/2. But when working in byte offsets, we can't use implicit
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* truncation of integer divides.
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*
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* Fortunately, we only need one bit of the quotient, not the full divide.
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* @size has a least significant bit. That bit will be clear if @i is
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* an even multiple of @size, and set if it's an odd multiple.
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*
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* Logically, we're doing "if (i & lsbit) i -= size;", but since the
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* branch is unpredictable, it's done with a bit of clever branch-free
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* code instead.
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*/
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__attribute_const__ __always_inline
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static size_t parent(size_t i, unsigned int lsbit, size_t size)
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{
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i -= size;
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i -= size & -(i & lsbit);
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return i / 2;
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}
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/* Initialize a min-heap. */
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static __always_inline
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void __min_heap_init_inline(min_heap_char *heap, void *data, int size)
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{
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heap->nr = 0;
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heap->size = size;
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if (data)
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heap->data = data;
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else
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heap->data = heap->preallocated;
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}
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#define min_heap_init_inline(_heap, _data, _size) \
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__min_heap_init_inline((min_heap_char *)_heap, _data, _size)
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/* Get the minimum element from the heap. */
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static __always_inline
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void *__min_heap_peek_inline(struct min_heap_char *heap)
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{
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return heap->nr ? heap->data : NULL;
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}
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#define min_heap_peek_inline(_heap) \
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(__minheap_cast(_heap) __min_heap_peek_inline((min_heap_char *)_heap))
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/* Check if the heap is full. */
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static __always_inline
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bool __min_heap_full_inline(min_heap_char *heap)
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{
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return heap->nr == heap->size;
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}
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#define min_heap_full_inline(_heap) \
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__min_heap_full_inline((min_heap_char *)_heap)
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/* Sift the element at pos down the heap. */
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static __always_inline
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void __min_heap_sift_down_inline(min_heap_char *heap, int pos, size_t elem_size,
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const struct min_heap_callbacks *func, void *args)
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{
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const unsigned long lsbit = elem_size & -elem_size;
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void *data = heap->data;
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void (*swp)(void *lhs, void *rhs, void *args) = func->swp;
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/* pre-scale counters for performance */
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size_t a = pos * elem_size;
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size_t b, c, d;
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size_t n = heap->nr * elem_size;
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if (!swp)
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swp = select_swap_func(data, elem_size);
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/* Find the sift-down path all the way to the leaves. */
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for (b = a; c = 2 * b + elem_size, (d = c + elem_size) < n;)
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b = func->less(data + c, data + d, args) ? c : d;
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/* Special case for the last leaf with no sibling. */
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if (d == n)
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b = c;
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/* Backtrack to the correct location. */
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while (b != a && func->less(data + a, data + b, args))
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b = parent(b, lsbit, elem_size);
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/* Shift the element into its correct place. */
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c = b;
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while (b != a) {
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b = parent(b, lsbit, elem_size);
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do_swap(data + b, data + c, elem_size, swp, args);
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}
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}
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#define min_heap_sift_down_inline(_heap, _pos, _func, _args) \
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__min_heap_sift_down_inline((min_heap_char *)_heap, _pos, __minheap_obj_size(_heap), \
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_func, _args)
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/* Sift up ith element from the heap, O(log2(nr)). */
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static __always_inline
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void __min_heap_sift_up_inline(min_heap_char *heap, size_t elem_size, size_t idx,
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const struct min_heap_callbacks *func, void *args)
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{
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const unsigned long lsbit = elem_size & -elem_size;
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void *data = heap->data;
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void (*swp)(void *lhs, void *rhs, void *args) = func->swp;
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/* pre-scale counters for performance */
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size_t a = idx * elem_size, b;
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if (!swp)
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swp = select_swap_func(data, elem_size);
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while (a) {
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b = parent(a, lsbit, elem_size);
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if (func->less(data + b, data + a, args))
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break;
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do_swap(data + a, data + b, elem_size, swp, args);
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a = b;
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}
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}
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#define min_heap_sift_up_inline(_heap, _idx, _func, _args) \
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__min_heap_sift_up_inline((min_heap_char *)_heap, __minheap_obj_size(_heap), _idx, \
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_func, _args)
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/* Floyd's approach to heapification that is O(nr). */
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static __always_inline
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void __min_heapify_all_inline(min_heap_char *heap, size_t elem_size,
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const struct min_heap_callbacks *func, void *args)
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{
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int i;
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for (i = heap->nr / 2 - 1; i >= 0; i--)
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__min_heap_sift_down_inline(heap, i, elem_size, func, args);
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}
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#define min_heapify_all_inline(_heap, _func, _args) \
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__min_heapify_all_inline((min_heap_char *)_heap, __minheap_obj_size(_heap), _func, _args)
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/* Remove minimum element from the heap, O(log2(nr)). */
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static __always_inline
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bool __min_heap_pop_inline(min_heap_char *heap, size_t elem_size,
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const struct min_heap_callbacks *func, void *args)
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{
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void *data = heap->data;
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if (WARN_ONCE(heap->nr <= 0, "Popping an empty heap"))
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return false;
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/* Place last element at the root (position 0) and then sift down. */
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heap->nr--;
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memcpy(data, data + (heap->nr * elem_size), elem_size);
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__min_heap_sift_down_inline(heap, 0, elem_size, func, args);
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return true;
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}
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#define min_heap_pop_inline(_heap, _func, _args) \
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__min_heap_pop_inline((min_heap_char *)_heap, __minheap_obj_size(_heap), _func, _args)
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/*
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* Remove the minimum element and then push the given element. The
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* implementation performs 1 sift (O(log2(nr))) and is therefore more
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* efficient than a pop followed by a push that does 2.
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*/
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static __always_inline
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void __min_heap_pop_push_inline(min_heap_char *heap, const void *element, size_t elem_size,
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const struct min_heap_callbacks *func, void *args)
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{
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memcpy(heap->data, element, elem_size);
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__min_heap_sift_down_inline(heap, 0, elem_size, func, args);
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}
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#define min_heap_pop_push_inline(_heap, _element, _func, _args) \
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__min_heap_pop_push_inline((min_heap_char *)_heap, _element, __minheap_obj_size(_heap), \
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_func, _args)
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/* Push an element on to the heap, O(log2(nr)). */
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static __always_inline
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bool __min_heap_push_inline(min_heap_char *heap, const void *element, size_t elem_size,
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const struct min_heap_callbacks *func, void *args)
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{
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void *data = heap->data;
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int pos;
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if (WARN_ONCE(heap->nr >= heap->size, "Pushing on a full heap"))
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return false;
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/* Place at the end of data. */
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pos = heap->nr;
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memcpy(data + (pos * elem_size), element, elem_size);
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heap->nr++;
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/* Sift child at pos up. */
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__min_heap_sift_up_inline(heap, elem_size, pos, func, args);
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return true;
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}
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#define min_heap_push_inline(_heap, _element, _func, _args) \
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__min_heap_push_inline((min_heap_char *)_heap, _element, __minheap_obj_size(_heap), \
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_func, _args)
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/* Remove ith element from the heap, O(log2(nr)). */
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static __always_inline
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bool __min_heap_del_inline(min_heap_char *heap, size_t elem_size, size_t idx,
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const struct min_heap_callbacks *func, void *args)
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{
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void *data = heap->data;
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void (*swp)(void *lhs, void *rhs, void *args) = func->swp;
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if (WARN_ONCE(heap->nr <= 0, "Popping an empty heap"))
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return false;
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if (!swp)
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swp = select_swap_func(data, elem_size);
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/* Place last element at the root (position 0) and then sift down. */
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heap->nr--;
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if (idx == heap->nr)
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return true;
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do_swap(data + (idx * elem_size), data + (heap->nr * elem_size), elem_size, swp, args);
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__min_heap_sift_up_inline(heap, elem_size, idx, func, args);
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__min_heap_sift_down_inline(heap, idx, elem_size, func, args);
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return true;
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}
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#define min_heap_del_inline(_heap, _idx, _func, _args) \
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__min_heap_del_inline((min_heap_char *)_heap, __minheap_obj_size(_heap), _idx, \
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_func, _args)
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void __min_heap_init(min_heap_char *heap, void *data, int size);
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void *__min_heap_peek(struct min_heap_char *heap);
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bool __min_heap_full(min_heap_char *heap);
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void __min_heap_sift_down(min_heap_char *heap, int pos, size_t elem_size,
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const struct min_heap_callbacks *func, void *args);
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void __min_heap_sift_up(min_heap_char *heap, size_t elem_size, size_t idx,
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const struct min_heap_callbacks *func, void *args);
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void __min_heapify_all(min_heap_char *heap, size_t elem_size,
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const struct min_heap_callbacks *func, void *args);
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bool __min_heap_pop(min_heap_char *heap, size_t elem_size,
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const struct min_heap_callbacks *func, void *args);
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void __min_heap_pop_push(min_heap_char *heap, const void *element, size_t elem_size,
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const struct min_heap_callbacks *func, void *args);
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bool __min_heap_push(min_heap_char *heap, const void *element, size_t elem_size,
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const struct min_heap_callbacks *func, void *args);
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bool __min_heap_del(min_heap_char *heap, size_t elem_size, size_t idx,
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const struct min_heap_callbacks *func, void *args);
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#define min_heap_init(_heap, _data, _size) \
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__min_heap_init((min_heap_char *)_heap, _data, _size)
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#define min_heap_peek(_heap) \
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(__minheap_cast(_heap) __min_heap_peek((min_heap_char *)_heap))
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#define min_heap_full(_heap) \
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__min_heap_full((min_heap_char *)_heap)
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#define min_heap_sift_down(_heap, _pos, _func, _args) \
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__min_heap_sift_down((min_heap_char *)_heap, _pos, __minheap_obj_size(_heap), _func, _args)
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#define min_heap_sift_up(_heap, _idx, _func, _args) \
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__min_heap_sift_up((min_heap_char *)_heap, __minheap_obj_size(_heap), _idx, _func, _args)
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#define min_heapify_all(_heap, _func, _args) \
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__min_heapify_all((min_heap_char *)_heap, __minheap_obj_size(_heap), _func, _args)
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#define min_heap_pop(_heap, _func, _args) \
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__min_heap_pop((min_heap_char *)_heap, __minheap_obj_size(_heap), _func, _args)
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#define min_heap_pop_push(_heap, _element, _func, _args) \
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__min_heap_pop_push((min_heap_char *)_heap, _element, __minheap_obj_size(_heap), \
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_func, _args)
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#define min_heap_push(_heap, _element, _func, _args) \
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__min_heap_push((min_heap_char *)_heap, _element, __minheap_obj_size(_heap), _func, _args)
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#define min_heap_del(_heap, _idx, _func, _args) \
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__min_heap_del((min_heap_char *)_heap, __minheap_obj_size(_heap), _idx, _func, _args)
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#endif /* _LINUX_MIN_HEAP_H */
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