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dce3e8d33a
Pass fragment number instead of a block one. It's available in all callers and it makes the logics inside those helpers much simpler. The bitmap they operate upon is with bit per fragment, block being an aligned group of 1, 2, 4 or 8 adjacent fragments. We still need a switch by the number of fragments in block (== number of bits to check/set/clear), but finding the byte we need to work with becomes uniform and that makes the things easier to follow. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> |
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balloc.c | ||
cylinder.c | ||
dir.c | ||
file.c | ||
ialloc.c | ||
inode.c | ||
Kconfig | ||
Makefile | ||
namei.c | ||
super.c | ||
swab.h | ||
ufs_fs.h | ||
ufs.h | ||
util.c | ||
util.h |