linux-stable/include/linux/random.h
Jason A. Donenfeld f5b98461cb random: use chacha20 for get_random_int/long
Now that our crng uses chacha20, we can rely on its speedy
characteristics for replacing MD5, while simultaneously achieving a
higher security guarantee. Before the idea was to use these functions if
you wanted random integers that aren't stupidly insecure but aren't
necessarily secure either, a vague gray zone, that hopefully was "good
enough" for its users. With chacha20, we can strengthen this claim,
since either we're using an rdrand-like instruction, or we're using the
same crng as /dev/urandom. And it's faster than what was before.

We could have chosen to replace this with a SipHash-derived function,
which might be slightly faster, but at the cost of having yet another
RNG construction in the kernel. By moving to chacha20, we have a single
RNG to analyze and verify, and we also already get good performance
improvements on all platforms.

Implementation-wise, rather than use a generic buffer for both
get_random_int/long and memcpy based on the size needs, we use a
specific buffer for 32-bit reads and for 64-bit reads. This way, we're
guaranteed to always have aligned accesses on all platforms. While
slightly more verbose in C, the assembly this generates is a lot
simpler than otherwise.

Finally, on 32-bit platforms where longs and ints are the same size,
we simply alias get_random_int to get_random_long.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Suggested-by: Theodore Ts'o <tytso@mit.edu>
Cc: Theodore Ts'o <tytso@mit.edu>
Cc: Hannes Frederic Sowa <hannes@stressinduktion.org>
Cc: Andy Lutomirski <luto@amacapital.net>
Signed-off-by: Theodore Ts'o <tytso@mit.edu>
2017-01-27 14:25:06 -05:00

141 lines
3.6 KiB
C

/*
* include/linux/random.h
*
* Include file for the random number generator.
*/
#ifndef _LINUX_RANDOM_H
#define _LINUX_RANDOM_H
#include <linux/list.h>
#include <linux/once.h>
#include <uapi/linux/random.h>
struct random_ready_callback {
struct list_head list;
void (*func)(struct random_ready_callback *rdy);
struct module *owner;
};
extern void add_device_randomness(const void *, unsigned int);
#if defined(CONFIG_GCC_PLUGIN_LATENT_ENTROPY) && !defined(__CHECKER__)
static inline void add_latent_entropy(void)
{
add_device_randomness((const void *)&latent_entropy,
sizeof(latent_entropy));
}
#else
static inline void add_latent_entropy(void) {}
#endif
extern void add_input_randomness(unsigned int type, unsigned int code,
unsigned int value) __latent_entropy;
extern void add_interrupt_randomness(int irq, int irq_flags) __latent_entropy;
extern void get_random_bytes(void *buf, int nbytes);
extern int add_random_ready_callback(struct random_ready_callback *rdy);
extern void del_random_ready_callback(struct random_ready_callback *rdy);
extern void get_random_bytes_arch(void *buf, int nbytes);
#ifndef MODULE
extern const struct file_operations random_fops, urandom_fops;
#endif
unsigned int get_random_int(void);
unsigned long get_random_long(void);
unsigned long randomize_page(unsigned long start, unsigned long range);
u32 prandom_u32(void);
void prandom_bytes(void *buf, size_t nbytes);
void prandom_seed(u32 seed);
void prandom_reseed_late(void);
struct rnd_state {
__u32 s1, s2, s3, s4;
};
u32 prandom_u32_state(struct rnd_state *state);
void prandom_bytes_state(struct rnd_state *state, void *buf, size_t nbytes);
void prandom_seed_full_state(struct rnd_state __percpu *pcpu_state);
#define prandom_init_once(pcpu_state) \
DO_ONCE(prandom_seed_full_state, (pcpu_state))
/**
* prandom_u32_max - returns a pseudo-random number in interval [0, ep_ro)
* @ep_ro: right open interval endpoint
*
* Returns a pseudo-random number that is in interval [0, ep_ro). Note
* that the result depends on PRNG being well distributed in [0, ~0U]
* u32 space. Here we use maximally equidistributed combined Tausworthe
* generator, that is, prandom_u32(). This is useful when requesting a
* random index of an array containing ep_ro elements, for example.
*
* Returns: pseudo-random number in interval [0, ep_ro)
*/
static inline u32 prandom_u32_max(u32 ep_ro)
{
return (u32)(((u64) prandom_u32() * ep_ro) >> 32);
}
/*
* Handle minimum values for seeds
*/
static inline u32 __seed(u32 x, u32 m)
{
return (x < m) ? x + m : x;
}
/**
* prandom_seed_state - set seed for prandom_u32_state().
* @state: pointer to state structure to receive the seed.
* @seed: arbitrary 64-bit value to use as a seed.
*/
static inline void prandom_seed_state(struct rnd_state *state, u64 seed)
{
u32 i = (seed >> 32) ^ (seed << 10) ^ seed;
state->s1 = __seed(i, 2U);
state->s2 = __seed(i, 8U);
state->s3 = __seed(i, 16U);
state->s4 = __seed(i, 128U);
}
#ifdef CONFIG_ARCH_RANDOM
# include <asm/archrandom.h>
#else
static inline bool arch_get_random_long(unsigned long *v)
{
return 0;
}
static inline bool arch_get_random_int(unsigned int *v)
{
return 0;
}
static inline bool arch_has_random(void)
{
return 0;
}
static inline bool arch_get_random_seed_long(unsigned long *v)
{
return 0;
}
static inline bool arch_get_random_seed_int(unsigned int *v)
{
return 0;
}
static inline bool arch_has_random_seed(void)
{
return 0;
}
#endif
/* Pseudo random number generator from numerical recipes. */
static inline u32 next_pseudo_random32(u32 seed)
{
return seed * 1664525 + 1013904223;
}
#endif /* _LINUX_RANDOM_H */