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sparc: Several small VDSO vclock_gettime.c improvements.
Almost entirely borrowed from the x86 code. Main improvement is to avoid having to initialize ts->tv_nsec to zero before the sequence loops, by expanding timespec_add_ns(). Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -138,7 +138,6 @@ notrace static __always_inline int do_realtime(struct vvar_data *vvar,
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unsigned long seq;
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u64 ns;
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ts->tv_nsec = 0;
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do {
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seq = vvar_read_begin(vvar);
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ts->tv_sec = vvar->wall_time_sec;
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@ -147,7 +146,8 @@ notrace static __always_inline int do_realtime(struct vvar_data *vvar,
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ns >>= vvar->clock.shift;
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} while (unlikely(vvar_read_retry(vvar, seq)));
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timespec_add_ns(ts, ns);
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ts->tv_sec += __iter_div_u64_rem(ns, NSEC_PER_SEC, &ns);
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ts->tv_nsec = ns;
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return 0;
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}
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@ -158,7 +158,6 @@ notrace static __always_inline int do_monotonic(struct vvar_data *vvar,
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unsigned long seq;
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u64 ns;
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ts->tv_nsec = 0;
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do {
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seq = vvar_read_begin(vvar);
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ts->tv_sec = vvar->monotonic_time_sec;
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@ -167,7 +166,8 @@ notrace static __always_inline int do_monotonic(struct vvar_data *vvar,
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ns >>= vvar->clock.shift;
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} while (unlikely(vvar_read_retry(vvar, seq)));
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timespec_add_ns(ts, ns);
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ts->tv_sec += __iter_div_u64_rem(ns, NSEC_PER_SEC, &ns);
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ts->tv_nsec = ns;
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return 0;
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}
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